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| Date | Points | Title | Activity Type | Status | Zone | |
|---|---|---|---|---|---|---|
| 1 | 07/18/2008 | 50 | STL NULL iterator | Discussion | PAQ | C++ |
| 2 | 07/17/2008 | 500 | Dell Laptop power supply is beeping a… | Discussion | PAQ | PC Laptops |
| 3 | 06/06/2008 | 500 | Getting window state | Discussion | PAQ | MS Visual C++ |
| 4 | 05/05/2006 | 500 | Video for Windows: Compressed Ima… | Comment | PAQ | Programming |
| 5 | 10/08/2004 | 500 | Really basic : Why won't my easter … | Comment | PAQ | C++ |
| 6 | 09/14/2004 | 0 | <MOVED> 500 pt - Cube maps an… | Comment | Deleted | Direct-x Game Pr… |
| 7 | 05/18/2004 | 250 | Alpha Transparency |
Comment | PAQ | Direct-x Game Pr… |
| 8 | 04/07/2004 | 500 | (500 pt) Class-Owned DefWndProc | Comment | PAQ | C++ |
| 9 | 03/02/2004 | 0 | Rendering Memory Problem | Comment | Deleted | Direct-x Game Pr… |
| 10 | 01/26/2004 | 500 | Validating IUnknown-des |
Comment | PAQ | Direct-x Game Pr… |
| 11 | 01/13/2004 | 0 | HELP MEEEEEEEEE | Comment | PAQ | 3D Game Progra… |
| 12 | 01/13/2004 | 0 | City Graphics | Comment | PAQ | Graphics Game Pr… |
| 13 | 01/06/2004 | 250 | DirectX and C# - collision detection | Comment | PAQ | Direct-x Game Pr… |
| 14 | 01/03/2004 | 0 | C# VertexBuffer |
Comment | Deleted | Direct-x Game Pr… |
| 15 | 06/12/2003 | 0 | handled - Login Trouble | Comment | PAQ | EE Bugs |
| 16 | 06/12/2003 | 0 | Solid+Fluid Polyhedra Physics | Comment | PAQ | Game Programmin… |
| 17 | 06/09/2003 | 50 | 3D Vertices should be drawn 2D | Comment | PAQ | 3D Game Progra… |
| 18 | 06/09/2003 | 20 | Manual Scrolling Control (MFC) | Comment | PAQ | C++ |
| 19 | 06/09/2003 | 20 | Compatablili |
Comment | PAQ | Direct-x Game Pr… |
| 20 | 05/21/2003 | 75 | I need you! | Comment | Deleted | 3D Game Progra… |