I want to capture a live streaming video in C# but can not find a reference for Direct Show in C# project. To get an emunerator for Video capturing devices and get a video stream from the web ...
Hi everyone, i was wondering if you could tell me where i can get Direct X 8.1b runtime for my Windows XP machine, Microsoft do not seem to have a download on their website for it, cheers
C...
Can anyone here tell me if that is possible or not?
I know i CAN be done but HOW?
Please folks - Enlighten me
Thanks
Hi There,
My question is simple actually. Using the microsoft DirectX SDK 8.1 and 9.0 (AmCap etc.) Visual C++ samples I am able to preview and capture video from a webcam to a uncompressed ...
For a few weeks now I've been attempting to modify the DirectShow AMCap
sample to simultaneously render video from multiple webcams (in this case,
lower-end Logitech Quickcams). I've decou...
I know there have been plenty of previous posts on this topic, but still I cannot seem to find what I want to know with Google, or anywhere else.
Basically my problem is this, I have no ide...
i knowabout view and projection matricies (a little) , what i want to know is how can i preform camera rotation (like in a first person shooter) based on mouse movment?
I'm tired of searching internet for a good direct3d tutorial and I just can't find a single one.
Here's a 500 prize to who gives me a link for a good c++ direct3d 9 tutorial that haves at lea...
I would like to know how to draw text in a 3d world using directX. I use c# so i would like samples in c# code but if not possible other languages will be ok as long as i can translate easily....
I have a VB.net app in Visual Studio 2008 that I need to add a small amount of 3D graphics to. I have the newest Directx SDK. I am familiar with VB but new to Directx.
I am able to make s...
Using DirectX / DirectShow, how can I control the capture resolution of a Logitech webcam in source code without showing any dialogue boxes?
I have been researching this on the internet for...
What is the easiest way in managed DirectX to calculate a height-map at runtime using a directX (.X) mesh?
Here is how I am currently load meshes:
public void LoadMesh(string directory, ...
I have a pretty high-end computer, running a geforce graphics card. So one day recently, some really simple games refused to start, claiming DirectDraw is not enabled. The DirectX diagnostic...
I am putting together a game in C# and DirectX 9.0.
So far so good. But I have hit a road block I can't get past:
1. I'm not sure how to do collision detection. None of the SDK samples e...
hi
any one can help me about Export My Model From Maya 8.5 to .X ( Directx file format )
Hi,
I was migrating a live multimedia production computer to a laptop for a client, and a specific program they rely on daily is not installing under Vista. I go all through the wizard but ...
Is there a Direct Draw or DirectX function to allow you to draw a line on the back buffer? I couldnt find one so Im currently using the LineTo() GDI function to draw straight on the screen....
Hello,
suppose I have a dual-head graphics card or even two separate graphics cards. I need to write an app such that the GUI is display on one head/card and on the second one, a full-scree...
I am trying to write a class that allows me to play MP3's and AVI's with DirectShow.
Information on both would be nice, but at the very least I need to be able to get MP3 working.
i need to know how to setup dev-c++ so i can use the directX 9 SDK with it. do i just link with some libs and include some headers or is it more complicated than that? i really wanna know how ...
Ok, I am just trying to get started with Managed DirectX and I have a simple question.
I am wondering how I can draw a Sphere without having to use a .x file. I see that the there is a Mes...
I need to make an application using directX, but with the background completely transparent, meaning I can see the windows desktop, and interact with desktop folders and icons, and at the same...
The old versions of DirectX used to have a graph editor that allowed me to open a video file and see the default graph that would be used by DirectShow to play that video. I could also select ...
Hi there,
I'm fairly irrelevant to game graphics, but I do have a question that perfectly fits here. I want a function that given an Image and a trapezoid defined by a four points array (or...
My sprites are being drawing antialiased. I don't what this, I what the sprite to be a pixel for pixel match of the texture. What do I need to do?
Thanks,
Matthew