hi all,
how to texture map a cylinder sphere or any arbitrary object in opengl.i want the entire commands not any LINKS.
prabhu
Hello experts!
Down below in the code snippet you will see that I load a texture, then bind the ID.
I will complete this operation multiple times before finally using the actual id to ...
I am making a particle system with point sprites. I am using a basic texture (a white circle with a blackbackground) as the sprite textures. I cant seem to get the particles to have alpha blen...
Hi,
I am porting a code written in DirectX to OpenGL. In the program, I am mapping a texture to a vertex buffer and I am using linear interpolation. The problem is that output of the Direct...
Hi,
Take the following code for an example:
From my own class...
void Line::OnLeftMouseButtonDown(int x, int y, WPARAM status)
{
m_StartPoint.x = -1.0 + ((2.0/1024.0f) * x);
...
Basically I have written a Cube class. It has a member variable that determines the location it should be drawn in. I set the coordinates then call its Draw method. This Pushes the current mat...
I have created openGL window using GLUT in VC++ console win32 application, but I want to add panel and push buttons to it........ I have read about GLUI ...is there any other way to solve pro...
I am seeing bizar sheduling behaviour with opengl on different types of graphics hardware. There is apparantly a big difference between nvidia and ati opengl drivers
as far as blocking is con...
Hi,
I am new to OpenGl and I am stuck trying to generate a 3D Hemisphere . Can any one help ASAP..
Thanks!
Anita
I am a Visual effects student. My primary tools are Maya and 3D Max. For a while I have been applying for jobs, and some companies are requiring me to give effects like fire explosion, and smo...
Hi Experts,
Does anyone know of a .NET class which hosts an OpenGL window for C#? I'll be using Visual C# .NET 2008.
Thank you!
Mike
Hi,
i am giving 1000 point to the person who can help mi program a simple OpenGL application, complete with its source code in C/C++, capable of displaying a simple 3D model(eg. rotating cube...
I have GLUT library in my vc++ console application... as i want to use glepolycylinder function I also added GLE.h...but the application shows error as following
Error 4 error LNK2019: un...
The following code contains working implementation of marching cubes algorithm:
http://www.astronomy.swin.edu.au/~pbourke/modelling/polygonise/marchingsource.cpp
This is it's short descripti...
I am trying to write a simple tweening program that takes a pumpkin graphic with a smiley face and changes it to a mean face using points from array A (my starting line drawing, smiley) and th...
Hi,
I'm trying to display polygons with antialiasing over a not-black background. At first, i've used
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
And then everything goes well over a black backgr...
I need to create a semi sphere to map a square texture in a special way:
It has to be literal mesh because I would like to map a texture on it (no glut please).
The goal is to create a sphe...
I have developed an application in c#.net using taoframework and csgl....my graphical window is a tao window.......The graphical window of my application shows some errors( some disturbances i...
Hi experts,
Let say i have the folowing function:
void output(int x, int y, int z, char *string)
{
int len, i;
glRasterPos3f(x,y,z);
len = (int) strlen(string);
for (i = 0; ...
glNormalPointer (GL_FLOAT, 0, pNormalArray);
glVertexPointer(3, GL_FLOAT, 0, pVertexArray);
glDrawElements(GL_QUADS, number_of_faces*4, GL_UNSIGNED_SHORT, pIndexArray);
When I draw GL_QUA...
I've been doing research on various techniques and technologies used in modern game engines, however there is one such topic I'm not sure about.
In most FPS games, when you shoot a gun and...
II am using VC++ win32 console application. I want to draw some objects in the OpenGL window by getting the input data from the database... So If i want to edit the objects for example , Rot...
Hello, I created a 3d text in Rhino and saved it in format raw triangles text.raw. I need to read that file in my program. And display 3d text in a window.
In the file is text OpenGL and I'd...
I load a bitmap into an unsigned char buffer, then (after reversing the BGR to RGB bytes) send it to glDrawPixels in the classic call:
[Code]
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
glR...
I have the following code:
void doSelect(int x, int y)
{
GLuint buff[64] = {0};
GLint hits, view[4];
int id;
int i;
GLuint *names = buff;
//set buffer
glSelectBuffer(64, buf...