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05.14.2005 at 04:17AM PDT, ID: 21424219
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Window Coordinates (OpenGL)-> coordinates with regards to a rotated texture

Asked by rossryan in 3D Game Programming

Tags: opengl, coordinates, window

This question pertains to OpenGL.

I have a rotated texture. The coordinates I have for some other part of the program are in Windows coordinates (full on view, zero rotation). How can I tranform these coordinates to fall within the rotated textures object coordinates?

Thanks,
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[+][-]05.14.2005 at 08:29PM PDT, ID: 14004514

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[+][-]05.14.2005 at 11:15PM PDT, ID: 14004809

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[+][-]05.22.2005 at 08:33PM PDT, ID: 14057675

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About this solution

Zone: 3D Game Programming
Tags: opengl, coordinates, window
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Solution Provided By: davebytes
Participating Experts: 3
Solution Grade: A
 
 
[+][-]06.15.2005 at 04:26AM PDT, ID: 14220058

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