Now i am a beginner on MMORPG programming, my goal is to build a first class 3D game demo in the shortest possible period,but i am not sure what i should learn and what tools i should use,i do...
Hi everyone,
I have a problem concerning "my" openGL 3D-Engine. I've downloaded the QDTE (Quick & Dirty Terrain Engine). After I've fixed serveral issues in that implementation I've removed...
Anyone know where or have a basic example of a Direct3D full screen program. ?
hello guys
right now i just started doing some opengl graphic with C++,
and i trying to find a simple example about animal .
however, i coudn't seem to find any useful example from goo...
1. Description
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I've tried for quite some time now to use a (directional) light in the 3d world I created using directx 9 in vb.net.
To set the light I used the sample from the ...
OK, I am a newbie at OpenGL. I want to get my head around what is going on in the following example app.
Could some kind soul go through it and add some comments like
/**** this means...
I'm trying to A) get a handle on 3D world building; and B) decide between using OGRE and Irrlicht. Unfortunately I'm coming from a C (DOS) background, but am now using (read: learning) Visua...
I mean wich is easier to learn and why?
PS: Is there any important diference beetwen DirectX8 and DirectX9 ?
I need to work if two lines cross given the start and end points of each line. Has anyone written an function for doing this? If not even a nudge in the right direction would really be awesom...
I'm trying to install Win98 on my pc. when I enter "setup" with the cd-rom loaded, I get this message, after about 5 minutes of the cd spinning in the drive. What is this error? Drive F is the...
How do I scale a glutStrokeCharacter? I'm at a depth of about -20F....and if possible, how can I rotate the text 45 degrees?
i'm looking for a good DelphiX (a delphi vcl object for using DirectX) tutorial. do you know where i can find one or more of them?
thanks in advance,
BB
i'm a 3d programming beginner and want to draw a scene with a given point that should be
looked at and an angle for rotation on the y-axis and for the z-axis. the difficulty thing is that the...
We have an animation environment which could only import files with .3ds format. however now only 3dmax software is available. so we build 3d object in 3dmax, then export as .3ds file. Now pro...
Hi
I'm trying to write a function in C++ to calculate a surface normal and return the normal as a 3 element array. The function takes 9 arguments- the coords of the point at which the norm...
Hi
Could any one tell me how in most easly way implement collision detection with 2 or more spheres(creating using function D3DXCreateSphere) in 3d render scene???
Greetings
Hi there.
I'm using DirectX. Creating my ViewMatrix(Camera) with "D3DXMatrixLookAtLH" routine, submitting three vectors (eyePoint, lookAt, Ydirection), then setting it via "SetTransform(D3D...
is there any way to convert from .X file format to milkshape 3d or 3d studio max???
I'm writing a program (Using Direct3D in C#) that's going to present a text inside a specific area on the screen, and move up when new text arrives in the bottom. (It's an SMS-chat, the new me...
Hi,
I have two 3d points:
Point1: (20,31,4)
Point2: (15,68,8)
How do I compute a direction vector from point1 to point2?
Thanks
I would like to know what I need to make 3D graphics. I want to make a program with a 3D car on it and be able to attach different graphics to it (drag and drop). I am using visual basic if ...
In a previous question (http://www.experts-exchange.com/Programming/Game/3D_Prog./Q_23489987.html)
I asked how to find the coordinates of an object after undergoing a transform.
To do thi...
In windows GDI, when you want to draw to the screen you create a device context and use the HDC (handle to the device context) with any function, for example:
BOOL Ellipse(HDC hdc, int nLeftR...
I have a sprite being drawing to the screen.
I designed the sprite with a pixel grid like image so that I could see if it was being accurately represented when the sprite draws it. Well it'...
From what I understand, after passing vertex,color,tex data to opengl in
arrays, you can either use glArrayElements or glDrawArrays to render. Now
glDrawArrays renders a certain block of da...