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DirectDraw - Loading and displaying a simple .bmp file

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7.2
Hi

I'm doing a project for my degree where i have to create a simple pinball game.
I am using directx 7 with c++ on Windows XP.
The problem i am having specifically is getting an image to load into the buffer and then blit the image to the surface.
I have looked around for tutorials, but the ones i have found don't explain what it is they are doing very well, and when i try snippets of their code in my program it just returns errors, even though i have my project setup in a similar way.
My question is, does anyone know of anywhere there is that has all of the project files for displaying a simple .bmp image onto a screen, and also has a decent description of what the code is doing.
I need this information asap, so your replies will be much appreciated.

Thanks
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