Advertisement

12.16.2006 at 03:50PM PST, ID: 22095669
[x]
Attachment Details

Isometrics Graphics - Engine Layers Position , how to work out layers, which objects should be drawn infront of which

Asked by FatNewbie in Game Programming, 3D Graphics Software

Tags: isometric, engine, graphics

Hello Experts : )

I'm currently trying to program an isometrics engine, in Java2d and i need some help,
with how objects are layered.
Eg. which 2d pictures (that look 3d from the way they're drawn because of the isometrics) should be drawn infront of which other 2d pictures depending on there position, to give the illusion of 3d-ness.

I've got a good sorting algorith that will sort an Array List according to a certain value, this can be wasily edited and stuff.

I'm not sure how to do this, atfirst and naively i thought that it would be correct just to order the list from which all the images were drawn by a sorting the objects in the draw list according to there Y coordinate position on screen, but when i got longer objects, the layering wasn't working properly, so i'm not sure how to do it, so any advice would be very nice.

Thank you : )Start Free Trial
[+][-]12.16.2006 at 05:36PM PST, ID: 18153420

At Experts Exchange, members can ask their questions to thousands of technology professionals, also known as Experts. Experts compete and collaborate to answer those questions by leaving comments like this one.

Start your 7-day free trial to view this Expert Comment or ask the Experts your question.

 
[+][-]12.16.2006 at 05:43PM PST, ID: 18153452

Often, when Experts are collaborating with members who have asked questions, they will request additional information about the problem. Askers respond with an author comment like this one.

Start your 7-day free trial to view this Author Comment or ask the Experts your question.

 
[+][-]12.16.2006 at 05:50PM PST, ID: 18153470

Often, when Experts are collaborating with members who have asked questions, they will request additional information about the problem. Askers respond with an author comment like this one.

Start your 7-day free trial to view this Author Comment or ask the Experts your question.

 
[+][-]12.17.2006 at 07:51PM PST, ID: 18156548

View this solution now by starting your 7-day free trial. Setting up your free trial is quick, easy, and secure. We will return you to this solution, unlocked, when you're done.

 

About this solution

Zones: Game Programming, 3D Graphics Software
Tags: isometric, engine, graphics
Sign Up Now!
Solution Provided By: JoseParrot
Participating Experts: 1
Solution Grade: A
 
 
[+][-]01.01.2007 at 09:25AM PST, ID: 18224225

Experts Exchange has a courteous staff of administrators who help members get the most out of the website by means of administrative comments like this one.

Start your 7-day free trial to view this Administrative Comment or ask the Experts your question.

 
[+][-]01.04.2007 at 04:18PM PST, ID: 18248231

At Experts Exchange, members can ask their questions to thousands of technology professionals, also known as Experts. Experts compete and collaborate to answer those questions by leaving comments like this one.

Start your 7-day free trial to view this Expert Comment or ask the Experts your question.

 
[+][-]01.04.2007 at 06:11PM PST, ID: 18248763

Often, when Experts are collaborating with members who have asked questions, they will request additional information about the problem. Askers respond with an author comment like this one.

Start your 7-day free trial to view this Author Comment or ask the Experts your question.

 
 
Loading Advertisement...
20080716-EE-VQP-32