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01.29.2007 at 04:31AM PST, ID: 22140425
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7.0

Converting PC Game to self contained PCB solution

Asked by lz7cjc in Game Programming, Gaming World

Tags: , , ,

Hi
OK - this may be an idiotic question but am hoping for a bit of a discussion on what my options are here.
I have had built a small DirectX based game that runs on Windows. This is for a niche market and it seems a waste of money to have to provde a PC and screen (which i will need to do at my cost) to run the single game. Ideally I would like to convert the code that makes up the game to a an all in one piece of hardware with a screen (pref around 15 inch) and some flash memory that can get updates off the web and store user details. The current thinking is that it will also use webservices to get the latest data from the web.

Is this possible? who would i speak to in order to get such a thing done. The app currently runs on an AMD Sempron CPU (2600+) with 512mb of RAM and a 256mb graphics cards.  I would need around a gig of storage

I have shied away from XBOX, PS/3 type solutions due to the costs in licensing etc.

I am guessing you are going to need a bit more info that I have given so feel free to ask questions!

thanks
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[+][-]01.29.2007 at 05:14AM PST, ID: 18418732

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[+][-]02.07.2007 at 06:33AM PST, ID: 18485078

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About this solution

Zones: Game Programming, Gaming World
Tags: pc, games, converting, pcb
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Solution Provided By: thegilb
Participating Experts: 1
Solution Grade: A
 
 
[+][-]02.07.2007 at 06:45AM PST, ID: 18485178

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[+][-]02.07.2007 at 09:02AM PST, ID: 18486460

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[+][-]02.07.2007 at 09:34AM PST, ID: 18486759

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[+][-]02.08.2007 at 01:38AM PST, ID: 18492353

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[+][-]02.08.2007 at 03:09AM PST, ID: 18492730

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