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9.0

"Gaming" vs "workstation class" video (google sketchup)

Asked by fsjavan32 in Video Cards, 3D Graphics Software

Tags: google sketchup, video, quadro, geforce

Im needing a bump in performance when rending in google sketchup. Looking at the system and the program reccomendations the issue is mainly in the video card. Everything I see tells me, for this application, a "workstation class" video card is whats needed.
Personally I am having an issue getting past specs and costs between "gaming" and "workstation" cards. I know they are optimized differently and openGL is also a difference. Are the quadro cards really worth the price difference when rendering? Here is what I am seeing.

9800 GTX+
1GB Memory
Memory Clock: 1100 MHz (2200 DDR)
Memory Bandwidth: 70.4 GB/sec
FLOPS: 470.016 GFLOPS
Pixel Fill Rate: 11808 MPixels/sec
Texture Fill Rate: 47232 MTexels/sec

Quadro 3700
512MB memory
Memory Clock: 800 MHz (1600 DDR)
Memory Bandwidth: 51.2 GB/sec
FLOPS: 280 GFLOPS
Pixel Fill Rate: 8000 MPixels/sec
Texture Fill Rate: 28000 MTexels/sec

As far as numbers goes, the 9800 is the clear winner, has an additional 512MB of memory, and is 1/5 the price of the quadro. Is the quadro really that much better or will the geforce work just fine. The system is a precision 380 3GB ram and a quadro FX540 (128MB)
 
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[+][-]08/07/09 11:26 AM, ID: 25045617Accepted Solution

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Zones: Video Cards, 3D Graphics Software
Tags: google sketchup, video, quadro, geforce
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Solution Provided By: jgordos
Participating Experts: 3
Solution Grade: A
 
[+][-]08/07/09 11:12 AM, ID: 25045461Expert Comment

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[+][-]08/07/09 11:19 AM, ID: 25045543Expert Comment

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[+][-]08/07/09 11:24 AM, ID: 25045592Author Comment

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[+][-]08/07/09 11:54 AM, ID: 25045861Assisted Solution

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