In order for you to export 3-D models from Maya to Adobe Flash, you will need a plugin. A product that I know and use that has a plugin for Maya is Swift 3D, (http://www.swift3d.com/).
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Browse All Topicsthis is the website i want you to refer to:
http://dev.getoutsmart.com
how to make this?
how can i export Maya 3D so that I am able to control using flex?
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In order for you to export 3-D models from Maya to Adobe Flash, you will need a plugin. A product that I know and use that has a plugin for Maya is Swift 3D, (http://www.swift3d.com/).
To control your actions within 3D world you need Adobe Director, Flash's elder brother - not Swift 3D. Director has interactive 3D features. Although its 3D looks not as pleasant as Swift's results.
The demo you've mentioned was made entirely in Flash, with heavy use of hard-coded math 3D transformations. At this moment there's no easy way to make such things in Flash.
http://blog.papervision3d.
This link might be able to help you out. Check it out, it's one of the better 3D-engines for Flash...
>> http://dev.getoutsmart.com
this demo you refered to is hardly comparable with a city. there are just some triangles behind. if you want to do that, that will work.
but if you want to have a real city with 100.000's of triangles or more and a huge amount of textures, then it wont work like this ..
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by: SamuelRostolPosted on 2007-06-15 at 11:34:53ID: 19294283
I think you should at least get one answer.
To build such an application is not a easy task. It demands alot of programming, and is not as easy as just checking "Export for Flash". I don't believe that you think it's that easy, so please don't think I'm mocking you.
I'm just saying that it will probably be very difficult to get a good answer here.
However, good luck! If you should find out how to get it working, please write a article here so that all that are interesting can read it :) I - for one - will be very interested!
Kindly
Samuel