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July 25, 2008 11:20am pdt

dmatter Login Name
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3,100 Expert Points
01/03/2004 Registration Date
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I began programming when I as 4 years old, on an outdated Commodore 64 coputer.  Before this though I'd always wanted to write a program, it wasn't until I descovered the C64 programming manual at the back of aa drawer that I really got started.  However by this time the C64 was so outdated that it was replaced with Windows 95.  I didn't know enough about this computer to have any chance of programming it (unaware of QBASIC) - This was to change though I got basck into programming with the advent of Win ME where I had the internet to look for ways to program, I descovered that QBASIC existed on the 95 CD-ROM so I downloaded it and needless to say.. learnt it.
Being a fast learner I quickly found that QBASIC didn't offer the power I needed, it was slow and to get any decent svga graphics was even slower (seconds per frame as opposed to frames per second).
I had a new dream... to create a 3D game, and I set out with QB to do so.  I soon found that if I wanted a hi-rez game it would require more than QB to achieve it so I looked for an alternative, finding that C was a viable option that offered the ability to use graphics APIs such as OpenGL, I speedily learnt C.

During my time programming I have picked up something from just about every single programming language out there.  From good old days of QB to lower level language such as C and Assembly, even advanced languages like PROLOG for artificial intelligence!

Dave
4 Questions Answered
 
7 Questions Participated In
15 Comments Posted
Date Points Title Activity Type Status Zone
1 03/16/2004 50 nested dynamic multidimensional arrays Comment PAQ C
2 02/28/2004 125 array or linked list? Comment PAQ C
3 02/17/2004 50 hierarchy using indexes or pointers Comment PAQ C
4 01/10/2004 105 Qbasic - Get text from file. Comment PAQ Languages
5 01/05/2004 125 to find square root of a number Comment PAQ C
 
13 Questions Asked
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8 Questions Graded
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