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| Date | Points | Title | Activity Type | Zone | |
|---|---|---|---|---|---|
| 1 | 10/09/2003 | 20 | Kickstart ROM for Amiga | Accepted | Game Console Pro… |
| 2 | 11/17/2000 | 100 | Deriving from CStatic | Accepted | Windows MFC |
| 3 | 11/08/2000 | 200 | Show an image in a special way | Accepted | Game Programming |
| 4 | 09/12/2000 | 10 | .3DS Limitations | Accepted | 3D Game Progra… |
| 5 | 09/09/2000 | 100 | Using Normal C Program, how to call … | Accepted | C++ |
| Date | Points | Title | Activity Type | Status | Zone | |
|---|---|---|---|---|---|---|
| 1 | 04/06/2003 | 0 | Can I dynamically stop and start decodi… | Comment | Deleted | Game Programming |
| 2 | 01/03/2003 | 0 | Card Game user interface | Comment | PAQ | Game Programmin… |
| 3 | 01/03/2003 | 50 | MS dos Game | Comment | Deleted | Game Programming |
| 4 | 05/15/2001 | 300 | 2D, windowed Windows Graphics … | Comment | PAQ | 3D Game Progra… |
| 5 | 11/17/2000 | 1030 | opengl texturing & voodoo2 icd | Comment | Deleted | 3D Game Progra… |
| Date | Points | Title | Status | Zone | |
|---|---|---|---|---|---|
| 1 | 01/04/2005 | 500 | Setting up report printer details by hand. | PAQ | MS Access |
| 2 | 05/26/2000 | 300 | Available Chars in a font | PAQ | Windows MFC … |
| 3 | 12/17/1999 | 200 | VC++ workspace view property page. | PAQ | Windows MFC |