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9.4

Quake 3 - GLW_StartOpenGL() - could not load OpenGL subsystem

Asked by dpinto04 in Miscellaneous Games

Tags: opengl, load, could, subsystem, quake

Hi everyone,
I just attempted to play my old quake 3 game and found that it would not load, same with RTCW (another id software game). Need for Speed plays fine.
I Installed Windows XP with SP2 a few weeks ago. But never played it after that.
Prior to this I use to use Windows 2000 Server. It worked fine on that OS.
My Mother board is a Mercury 810e TFSX, integrated Video chip and sound, with a 566 Celeron. Video driver I'm not sure. I dont remember installing one. So I think its the default WinXp one.
How do I sort this out.


Q3 1.11 win-x86 Nov 24 1999
----- FS_Startup -----
Current search path:
D:\quake\Quake 3\Q3Arena\baseq3\pak1.pk3 (7 files)
D:\quake\Quake 3\Q3Arena\baseq3\pak0.pk3 (4073 files)
D:\quake\Quake 3\Q3Arena/baseq3

----------------------
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
...detecting CPU, found Intel Pentium III

------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Winsock Initialized
Working directory: D:\quake\Quake 3\Q3Arena
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using desktop display depth of 24
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 24, 24, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 24, 24, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem

[+][-]12/30/05 03:55 AM, ID: 15577004Accepted Solution

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About this solution

Zone: Miscellaneous Games
Tags: opengl, load, could, subsystem, quake
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Solution Provided By: MASQUERAID
Participating Experts: 1
Solution Grade: A
 
[+][-]12/30/05 03:18 AM, ID: 15576906Expert Comment

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[+][-]12/30/05 04:56 AM, ID: 15577271Author Comment

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