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04.22.2008 at 04:42AM PDT, ID: 23342502
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Problem using ActiveX from within another object / class in Delphi....

Tags: Delphi, ActiveX
Hi Experts,
This is my basic setup:
In Delphi, I have a main form with a button, and asociated handler.

If I add the activeX to the form and call functions within it from my event handler everything is ok.
However, I have been asked to put this and a number of other ActiveX controls together in a class to create an API for an existing application to use. So...

In button's event handler I create an instance of myclass (The create function of which returns ok).
However when I call functions on this myclass instance ( which in turn calls functions in the activeX ) I get:

[COLOR=red]Access Violation at 00462B86 in module 'Project1.exe'. Read of address 000002E0[/COLOR]

The debugger seems to indicate its falling over in the functions within the activeX ( or at least the wrappers Delphi creates ).

I'm very new to Delphi so may be missing something obvious.

;o)
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unit OposFunctions;
{ ----- Delphi Class ----- }
interface
 
uses Windows,Messages,Classes,SysUtils,OposLineDisplay_1_11_Lib_TLB, OposCashDrawer_1_11_Lib_TLB,
  OposPOSPrinter_1_11_Lib_TLB;
 
type
 
  TOposFunctions = class
  private
    variable1 : String;
    OPOSCashDrawer1: TOPOSCashDrawer;
 
  public
    variable2 : String;
 
    constructor Create();
    destructor Destroy();
 
    function  Print(station:string;text:Integer):Integer;
    function  PrintControl(funct:Integer):Boolean;
    function  CustomerWrite(line:Integer;text:string):Boolean;
    function  OpenDrawer(drawer:Integer):Boolean;
    function  DrawerState(funct:Integer):Boolean;
 
  end;
 
implementation
 
constructor TOposFunctions.Create();
begin
     // Initialise whatever needs initialising
end;
 
function TOposFunctions.Print(station:string;text:Integer):Integer;
begin
 // code here
end;
function TOposFunctions.PrintControl(funct:Integer):Boolean;
begin
 // code here
end;
function TOposFunctions.CustomerWrite(line:Integer;text:string):Boolean;
begin
 // code here
end;
function TOposFunctions.OpenDrawer(drawer:Integer):Boolean;
begin
  try
   OPOSCashDrawer1.Open('pos_drawer');
   OPOSCashDrawer1.ClaimDevice(1000);
   OPOSCashDrawer1.DeviceEnabled := True;
   OPOSCashDrawer1.OpenDrawer();
finally
  OPOSCashDrawer1.DeviceEnabled := False;
  OPOSCashDrawer1.ReleaseDevice;
  OPOSCashDrawer1.Close;
 end;
end;
function TOposFunctions.DrawerState(funct:Integer):Boolean;
begin
 // code here
end;
 
destructor TOposFunctions.Destroy();
begin
     // when the class is destroyed, clean up what needs cleaning.
end;
 
end.
 
 
And this is the forms event handler:
 
procedure TForm1.Button3Click(Sender: TObject);
begin
ShowMessage('doing this');
  OposFunctions1:= TOposFunctions.Create();
ShowMessage('coming back from this');
  OposFunctions1.OpenDrawer(1);
ShowMessage('but not from this');
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Question Stats
Zone: Programming
Question Asked By: andy_baptiste
Solution Provided By: developmentguru
Participating Experts: 3
Solution Grade: B
Views: 16
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04.22.2008 at 04:45AM PDT, ID: 21409926

Rank: Wizard

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04.22.2008 at 04:53AM PDT, ID: 21409996

Rank: Sage

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04.22.2008 at 05:14AM PDT, ID: 21410170

Rank: Guru

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04.22.2008 at 05:23AM PDT, ID: 21410263

Rank: Sage

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04.22.2008 at 04:45AM PDT, ID: 21409926

Rank: Wizard

install the trial of eurekalog: www.eurekalog.com

it will give more information on what is going wrong.
 
04.22.2008 at 04:53AM PDT, ID: 21409996

Rank: Sage

try this:

function TOposFunctions.OpenDrawer(drawer:Integer):Boolean;
begin
  if Assigned(OPOSCashDrawer1) then
    try
      OPOSCashDrawer1.Open('pos_drawer');
      OPOSCashDrawer1.ClaimDevice(1000);
      OPOSCashDrawer1.DeviceEnabled := True;
      OPOSCashDrawer1.OpenDrawer();
    finally
      OPOSCashDrawer1.DeviceEnabled := False;
      OPOSCashDrawer1.ReleaseDevice;
      OPOSCashDrawer1.Close;
    end
  else
    ShowMessage('OPOSCashDrawer1 not created');
end;


also show how exactly looks constructor of TOposFunctions class

ziolko.
Assisted Solution
 
04.22.2008 at 05:14AM PDT, ID: 21410170

Rank: Guru

ziolko has the right solution to the immediate problem... I think this might be more what you are looking for though.  You need to create the OPOSCashDrawer1 during the constructor of your class (I am assuming you want to be able to use it for the life of the object).  Then remember to free it in the destructor (also, do not forget to call inherited Destroy).  You should also notice that I changed the declaration of the create and destroy to the more standard way of setting them up.

Let me know if you have questions.
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unit OposFunctions;
{ ----- Delphi Class ----- }
interface
 
uses
  Windows,Messages,Classes,SysUtils,OposLineDisplay_1_11_Lib_TLB,
  OposCashDrawer_1_11_Lib_TLB, OposPOSPrinter_1_11_Lib_TLB;
 
type
 
  TOposFunctions = class
  private
    variable1 : String;
    OPOSCashDrawer1: TOPOSCashDrawer;
 
  public
    variable2 : String;
 
    constructor Create; virtual;
    destructor Destroy; override;
 
    function  Print(station:string;text:Integer):Integer;
    function  PrintControl(funct:Integer):Boolean;
    function  CustomerWrite(line:Integer;text:string):Boolean;
    function  OpenDrawer(drawer:Integer):Boolean;
    function  DrawerState(funct:Integer):Boolean;
 
  end;
 
implementation
 
constructor TOposFunctions.Create;
begin
  // Initialise whatever needs initialising
  OPOSCashDrawer1 := TOPOSCashDrawer.Create;
end;
 
destructor TOposFunctions.Destroy;
begin
  OPOSCashDrawer1.Free;
  // when the class is destroyed, clean up what needs cleaning.
  inherited;
end;
 
function TOposFunctions.Print(station:string;text:Integer):Integer;
begin
 // code here
end;
function TOposFunctions.PrintControl(funct:Integer):Boolean;
begin
 // code here
end;
function TOposFunctions.CustomerWrite(line:Integer;text:string):Boolean;
begin
 // code here
end;
 
function TOposFunctions.OpenDrawer(drawer:Integer):Boolean;
begin
  try
    OPOSCashDrawer1.Open('pos_drawer');
    OPOSCashDrawer1.ClaimDevice(1000);
    OPOSCashDrawer1.DeviceEnabled := True;
    OPOSCashDrawer1.OpenDrawer();
  finally
    OPOSCashDrawer1.DeviceEnabled := False;
    OPOSCashDrawer1.ReleaseDevice;
    OPOSCashDrawer1.Close;
  end;
end;
 
function TOposFunctions.DrawerState(funct:Integer):Boolean;
begin
 // code here
end;
 
end.
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Accepted Solution
 
04.22.2008 at 05:23AM PDT, ID: 21410263

Rank: Sage

yup basically what developmentguru posted is what I meant... but by naming convention I guess that OPOSCashDrawer1: TOPOSCashDrawer;
is component placed on form in this case:

  TOposFunctions = class
  private
    variable1 : String;
    FOPOSCashDrawerRef: TOPOSCashDrawer;
 
  public
    variable2 : String;
 
    constructor Create(ACashDrawer: TOPOSCashDrawer);
    destructor Destroy;override;

...

constructor TOposFunctions.Create(ACashDrawer: TOPOSCashDrawer);
begin
  inherited Create; // <-- do not forget about this
  FOPOSCashDrawerRef := ACashDrawer;
end;

destructor TOposFunctions.Destroy;
begin
  // do your stuff here but DO NOT free FOPOSCashDrawerRef, it will be done by form
  inherited Destroy;
end;


and in form's code:

procedure TForm1.Button1Click(Sender: TObject);
var oposfunc: TOposFunctions;
begin
  oposfunc := TOposFunctions.Create(OPOSCashDrawer1);
end;

and of course in function TOposFunctions.OpenDrawer(drawer:Integer):Boolean;
rename:
OPOSCashDrawer1
to
FOPOSCashDrawerRef

ziolko.
Assisted Solution
 
 
04.22.2008 at 01:03PM PDT, ID: 21415004
Many thanks and "B" grade? strange...
 
 
04.22.2008 at 01:38PM PDT, ID: 21415343
Sorry is B not good?
 
 
04.22.2008 at 01:42PM PDT, ID: 21415380
B is good but A is excelent:)
 
 
04.22.2008 at 01:53PM PDT, ID: 21415494
Lol, ok excellent it is.
 
 
04.22.2008 at 02:07PM PDT, ID: 21415634
usually here on EE if suggestion fixes problem we give an A, B or C means it helped you just a little bit but you appreciate work and time spent by an expert working on your problem

 
 
04.23.2008 at 10:48AM PDT, ID: 21423370
I do appreciate the time, effort, and knowledge you all give up.



 
 
04.23.2008 at 11:00AM PDT, ID: 21423479
:)
I can see that you are new member of EE so just wanted to explain unwritten rules of EE
you can end-up blacklisted by some experts for giving B or C without explanation
 
 
 
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