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Asked by Atbenning in 3D-Studio 3D Graphics Software, 3D Graphics Software, 3D Game Programming
I have a city scene created in 3ds max that I made as one object using a few modifiers. Currently each building in the city is a separate element in the object, but I need them to be separate objects. I know this is doable by manually selecting each building and detaching it, however there are ~250 buildings, so this would be a very tedious process. I want to know if there is a way to detach each element of an object to a separate object automatically
Thank you.
20091118-EE-VQP-93 - Hierarchy / EE_QW_2_20070628