[x]
Posted via EE Mobile

Search, ask, and monitor your questions on the go with EE Mobile. Visit Experts Exchange from your mobile device and never be out of touch again.

06/23/2009 at 10:02AM PDT, ID: 24515360
[x]
Attachment Details
[x]
The Solution Rating System

With so many solutions, how can you tell which solutions are most likely to help you and which ones are not? To provide you with a tool to use, we rate our solutions based on various elements that most accurately determine if a solution is a quality solution. To explain what factors affect the solution rating, here are the elements we take into consideration when formulating our solution rating.

  • The Grade of the Solution
  • The Zone Rank of the Expert Providing the Solution
  • The Number of Author and Expert Comments
  • The Number of Experts Contributing
  • The Feedback of the Community

Your Input Matters
Because of the way the system is set up, the most important variable in this equation is you. As a member of Experts Exchange, you are able to cast your vote on the quality of the solutions in regard to how complete, accurate, helpful and easy to understand each solution is. When you provide your feedback, each rating is adjusted accordingly. So, if you see a solution that has a poor rating that you think is a good solution, let us know by rating it. As you do, the rating will be adjusted and will become more accurate for other members of our site.

If you have any suggestions that you would like to make for our rating system, please ask a question in the Suggestions Zone of Community Support.

Thank you!

6.4

V-Ray Matte/Shadow material problems with 3D studio Max

Asked by jusnoe in 3D-Studio 3D Graphics Software

Tags: V-ray, render, matte shadow material, 3d studio max

Dear Experts
I'm having real trouble with the Matte/Shadow material in V-ray(with 3D studio Max). I'm using the VRayMtlWrapper to create a Matte/Shadow material on the plane below a 3D studio Max model. The image is to be composited with video footage later. Of course I do not want the plane to show in the RGB channels as it's only a surface for the shadow. However it appears that most settings give me a translucent plane in the render. Only when the Alpha contribution = 0.0 does the plane disappear unfortunately so does the shadow! How can I make only the shadow part of the RGB channel?
Please find attached VrayMtkWrapper1.jpg which are the settings that result in VrayMtlWrapperAlpha1.jpg and VrayMtlWrapper2.jpg which are the settings that result in VrayMtlWrapperAlpha2.jpg
Please can you help. I greatly appreciate any thoughts on the matter.
Attachments:
 
Matte/Shadow material settings (Alpha contribution 0.0)
Matte/Shadow material settings (Alpha contribution 0.0)
 
 
Resulting image of Alpha contribution 0.0
Resulting image of Alpha contribution 0.0
 
 
Matte/Shadow material settings (Alpha contribution -1.0)
Matte/Shadow material settings (Alpha contribution -1.0)
 
 
Resulting image of Alpha contribution -1.0
Resulting image of Alpha contribution -1.0
 
[+][-]07/03/09 01:48 PM, ID: 24774336

View this solution now by starting your 30-day free trial. Setting up your free trial is quick, easy, and secure. We will return you to this solution, unlocked, when you're done.

 

About this solution

Zone: 3D-Studio 3D Graphics Software
Tags: V-ray, render, matte shadow material, 3d studio max
Sign Up Now!
Solution Provided By: jusnoe
Participating Experts: 0
Solution Grade: A
 
 
 
Loading Advertisement...
20091111-EE-VQP-91 - Hierarchy / EE_QW_4_20070622