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Asked by juhoru in 3D-Studio 3D Graphics Software
Hello.
I'm just starting out using ZB and am having a problem with exporting my model from 3ds Max (2009 64-bit) to ZBrush (3.1), and couldn't get it fixed even as I tried multiple different export settings.
So here is what I did:
Picture 1:
Mapped a character in Max. Also rigged it. I just want to use ZBrush for fixing the texture seams. At least, for now.
Picture2
Exported using these settings. As you can see, I tried to uncheck everything texture coordination related. I also tried exporting with only the optimization settings unchecked, others as they were by default, and of course the complete default settings, same result.
Picture3
Import to ZBrush as a tool.
Picture4
Get this >:/
I'd really appreciate it if someone could help.
Thank you.
20091111-EE-VQP-91 - Hierarchy / EE_QW_3_20080625