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Browse All TopicsAre there any plugins that allow one to render sence from Lightwave or 3dmax to Flash?
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for 3d max:
Vecta3D
http://www.vecta3d.com
Illustrate!
http://www.digimation.com/
Lightwave 5.6 supports export to 3D studio, DXF and alias wavefront via the lightwave Translator 3D options plugin. This is a modeler plugin and works for the objects.
You could also use layout to save the scene as a wavefront scene or a VRML scene if 3D Studio or Flash support importing those formats.
You didn't state what version you are using...
There are some good 3rd party programs such as already has been listed but one I have used from time to time is 3DWin
http://www.stmuc.com/thbai
it supports a HUGE range of formats including liwghtwave scene and object and 3DS so it might be worth a look
this is copied from the help file
Import Formats
RAW Generic ASCII format
3DS/PRJ Binary format of 3dStudio™
IOB Binary format of Imagine™
LWO Binary format of Lightwave™
DXF ASCII format of Autodesk™
POB POV-Ray binary format (for more info please visit 3DWin homepage)
OBJ Alias/Wavefront object format
X Direct X ASCII format
SCE Soft FX binary format
DAT Ldraw (Lego) ASCII format
Export Formats
RAW Generic ASCII format
3DS/ASC Binary format for 3dStudio™
IOB Binary format for Imagine™
LWO/LWS Binary format for Lightwave™
DXF ASCII format for Autodesk™
OBJ Alias/Wavefront object format
RWX ASCII format for RenderWare™
WRL ASCII format VRML 1.0
OBT ASCII format for HighLight™
X Direct X format for Microsoft™
C OpenGL C file™
RPL ASCII format for Real 3D™
OBJ Binary format for Real 3D™
POV/UDO ASCII format for POV-Ray™ and Moray™
POLY/UDO ASCII format for Polray™ and Moray™
POV(Wire)/UDO ASCII format for POV-Ray™ and Moray™
POV(Blob Wire)/UDO ASCII format for POV-Ray™ and Moray™
POV3/UDO ASCII format for POV-Ray™ and Moray™
SCE Soft FX binary format
I hope this helps
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by: alexdgPosted on 2000-04-23 at 20:43:11ID: 2742773
Modeler, to the best of my knowledge, can not export to flash nor any other 2d files (well, maybe with some 3rd party plugins). You can try to export it to 3d max and than use Vecta3d or Illustrate! plugins render it to flash. Another option is to use Rhiho3D which can "save" 3d files to .AI which could be imported into flash. Best solution to do it through 3d max.