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10.30.2007 at 02:48PM PDT, ID: 22928463
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3d object with different mapping and particle animation in perspective (500 points)?

Tags: 3d, object
I don't have an example to show, but I will try to explain: How do I make a 3d object that has front side mapped with one picture, and back side mapped with another. This object should rotate in zoom in and when it comes to front, it stops is perspective and it gets devided into few small squares/particles. These particles are then animated:going backward and forward. Than all squares come into place to form original object and picture. This is done during smooth rotation from perspective position to frontal view.

Softwares I tried to make this with are Swift 3d and After Effects, but did not manage to get results as in original.

Thank you very much in advance! Please advise soonest!
deanapa
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Question Stats
Zone: Programming
Question Asked By: deanapa
Solution Provided By: victmo
Participating Experts: 4
Solution Grade: A
Views: 0
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10.30.2007 at 05:02PM PDT, ID: 20182103

Rank: Master

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10.30.2007 at 06:42PM PDT, ID: 20182415

Rank: Guru

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11.13.2007 at 08:03AM PST, ID: 20272448

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12.17.2007 at 11:39PM PST, ID: 20490464

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10.30.2007 at 05:02PM PDT, ID: 20182103

Rank: Master

Hello,

Flash doesnt have native support for 3D graphics, however they can be simulated using complex calculations.

There are some frameworks on the net that make the creation of 3D graphics much easier.

Papervision 3D
http://blog.papervision3d.org/category/demos/

cheers,

Vic
Accepted Solution
 
10.30.2007 at 06:42PM PDT, ID: 20182415

Rank: Guru

Or just use 3D Max or Maya, since those r genius for 3D modeling, animations, particles, fur ...etc . Then you could render output file in swf (flash output) manner.

BR Dushan
Assisted Solution
 
11.13.2007 at 08:03AM PST, ID: 20272448
You'll need to use a 3D modelling editor.

You can easily create the basic requirements; an object with different textures on the two faces.

You don't say, however, if this all needs to happen in real-time or if you can just play back an animation.

Does the user get to spin the object around in any old way?  Can they zoom in and out whenever they want to?

If so, then you'll need some sort of runtime engine to play / display the model you've made.

-j
Assisted Solution
 
12.17.2007 at 11:39PM PST, ID: 20490464
No comment has been added to this question in more than 21 days, so it is now classified as abandoned.

I will leave the following recommendation for this question in the Cleanup topic area:
   Split: victmo {http:#20182103} & Dushan911 {http:#20182415} & jgordos {http:#20272448}

Any objections should be posted here in the next 4 days. After that time, the question will be closed.

Venabili
EE Cleanup Volunteer
 
 
12.23.2007 at 07:35AM PST, ID: 20521701
Forced accept.

Computer101
EE Admin
 
 
 
20080236-EE-VQP-29 / EE_QW_2_20070628