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Asked by touficj in 3D Graphics Software, Game Programming, C# Programming Language
Hi,
I've spent the last 2days (and nights) looking for a simple tutorial on how to code a sphere in XNA.
Unfortunately, I can't import mesh or model for this particular project and am having a hard time making a simple a 3D ball/sphere in XNA - I really don't know how to start.
Basically the end product is supposed be the earth and the moon, the moon rotating around the earth!
Making the Earth sphere the origin and the moon sphere rotate about the origin? (Right?)
I think I know how to do the rotation, but have no idea how to even get a sphere on the screen!
I'm an absolute beginner to XNA!
Any help, sample code or full code (:p) would be greatly appreciated!
20091111-EE-VQP-89 - Hierarchy / EE_QW_2_20070628