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12.22.2003 at 11:11AM PST, ID: 20832588
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texture conundrum (dynamic textures, orthographic mode, ...)

Asked by nentwined in OpenGL Graphics & Game Programming

Tags: dynamic, texture

I'm trying to do some demo effects with dynamic textures.  Only I'm really screwing up, somewhere.  The code is nowhere near clean, but it's all in one little c file (god bless tetris clones, eh?).

I'd really appreciate any help you could toss my way.  I've read a dozen squared tutorials on this and that sorta related thing, and am seriously sleep dep'd at the moment.  Umm.  Right, the code: http://erif.org/temp/fallingup.c

One of the main issues seems to be that after I'm writing to the texture, and displaying it on the screen, what was in the texture gets wiped entirely.   i want instead to "fade" what was there ... yeah, just really confused.  Thanks (and of course, some points...) for any help.Start Free Trial
 
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[+][-]01.07.2004 at 11:52AM PST, ID: 10064921

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[+][-]01.07.2004 at 11:59AM PST, ID: 10064969

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[+][-]01.08.2004 at 11:15AM PST, ID: 10074059

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About this solution

Zone: OpenGL Graphics & Game Programming
Tags: dynamic, texture
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Solution Provided By: dmatter
Participating Experts: 1
Solution Grade: A
 
 
[+][-]01.17.2004 at 03:44PM PST, ID: 10138128

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[+][-]02.10.2004 at 05:42AM PST, ID: 10321956

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