Question

draw line

Asked by: valleytech

hi all,
 I try to draw poly-line when user clicks on windows. however, i have this error

"GLUT: Warning in C:\OPENGL\Debug\Cpp1.exe: The following is a new check for GLUT
 3.0; update your code.
GLUT: Fatal Error in C:\OPENGL\Debug\Cpp1.exe: redisplay needed for window 1, bu
t no display callback.
Press any key to continue"

please tell me what i did wrong. Thanks a lot.

#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <math.h>
 
#include <GL/glut.h>
 
 
  int ViewportXFirst  , ViewportYFirst ;
  int ViewportXSecond , ViewportYSecond;
 
  int flag =0; // count 2 clicks at a time.
               // flag = 0 : first time. flag =1 : second time
 
 
 
void init (void)
{
      glClearColor (1.0,1.0,1.0,0.0);
 
      glMatrixMode( GL_PROJECTION);
      gluOrtho2D(0.0,200.0,0.0,150.0);
}
 
void lineSegment (void)
{
      glClear (GL_COLOR_BUFFER_BIT);
 
      glColor3f(1.0,0.0,0.0);
      glBegin(GL_LINES);
            glVertex2i(ViewportXFirst,ViewportYFirst);
            glVertex2i(ViewportXSecond,ViewportYSecond);
      glEnd();
      
      glFlush();
}
 
void processMouse(int button, int state, int x, int y) {
 
      if (state == GLUT_DOWN)
      {      
            if(flag ==0)
            {
                  printf("flag is %d\n",flag);
                  ViewportXFirst = x;
                  ViewportYFirst = 512- y;
 
                  flag ++;
            }
            else
            {
				if(flag ==1)
				{
                  printf("flag is %d\n",flag);
 
                  ViewportXSecond = x;
                  ViewportYSecond = 512- y;
				}
				else
				{
					ViewportXFirst = ViewportXSecond;  // swap second point to first point 
					ViewportYFirst = ViewportYSecond;  //before obtain new point to second point
 
					ViewportXSecond = x;
					ViewportYSecond = 512- y;
 
				}
				flag++;
                  
            }
 
		
				printf("ViewportXFirst is %d   ",ViewportXFirst);
				printf("ViewportYFirst is %d",ViewportYFirst);
				printf("\n");
 
				printf("ViewportXSecond is %d   ",ViewportXSecond);
				printf("ViewportYSecond is %d",ViewportYSecond);
				printf("\n"); 
      }
	
	  if(flag >=2)
	  {
		glutDisplayFunc(lineSegment);
 
	  }
 
}
 
void main(int argc, char ** argv)
{
      glutInit(&argc, argv);
      glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB);
      glutInitWindowPosition(50,100);
      glutInitWindowSize(512,512);
      glutCreateWindow("An example openGL sample");
 
      init();
     
 
 
      //adding here the mouse processing callbacks
      glutMouseFunc(processMouse);
 
	  if( flag >=2)
	  {
	//	   glutDisplayFunc(lineSegment);
	  }
      
      //glutMotionFunc(processMouseActiveMotion);
      //glutPassiveMotionFunc(processMousePassiveMotion);
      //glutEntryFunc(processMouseEntry);
 
      glutMainLoop();
}

                                  
1:
2:
3:
4:
5:
6:
7:
8:
9:
10:
11:
12:
13:
14:
15:
16:
17:
18:
19:
20:
21:
22:
23:
24:
25:
26:
27:
28:
29:
30:
31:
32:
33:
34:
35:
36:
37:
38:
39:
40:
41:
42:
43:
44:
45:
46:
47:
48:
49:
50:
51:
52:
53:
54:
55:
56:
57:
58:
59:
60:
61:
62:
63:
64:
65:
66:
67:
68:
69:
70:
71:
72:
73:
74:
75:
76:
77:
78:
79:
80:
81:
82:
83:
84:
85:
86:
87:
88:
89:
90:
91:
92:
93:
94:
95:
96:
97:
98:
99:
100:
101:
102:
103:
104:
105:
106:
107:
108:
109:
110:
111:
112:
113:
114:
115:

Select allOpen in new window

This Question has been solved and asker verified All Experts Exchange premium technology solutions are available to subscription members.

Subscribe now for full access to Experts Exchange and get

Instant Access to this Solution

  • Plus...
  • 30 Day FREE access, no risk, no obligation
  • Collaborate with the world's top tech experts
  • Unlimited access to our exclusive solution database
  • Never be left without tech help again

Subscribe Now

Asked On
2009-08-28 at 01:03:15ID24689072
Topic

OpenGL Graphics & Game Programming

Participating Experts
1
Points
500
Comments
14

Trusted by hundreds of thousands everyday for fast, accurate and reliable tech support.

  • "The time we save is the biggest benefit of Experts Exchange to Warner Bros. What could take multiple guys 2 hours or more each to find is accessed in around 15 minutes on Experts Exchange." Mike Kapnisakis, Warner Bros.
  • "Our team likes having a resource that is more secure than just using Google and most experts using this service really know their stuff. It's nice to look here first versus using Google." Dayna Sellner, Lockheed Martin
  • "Anytime that I've been stumped with a problem, 9 out of 10 times Experts Exchange has either the accepted solution or an open discussion of the potential solution to the problem." Kenny Red, eBay Inc.

See what Experts Exchange can do for you.

Got a question?

We've got the answer.

Experts Exchange has been collecting answers to technology questions since 1996…3 million and counting! If you have a question, chances are we already have your answer.

Screenshot of Experts Exchange Knowledgebase

Need individual assistance?

Our experts are ready to help.

If you can't find the exact answer you're looking for, ask our exclusive community of 50,000 experts. You’ll get a personalized answer from a trusted professional.

Screenshot of Experts Exchange Knowledgebase

Want to learn from the best?

Read articles from industry experts.

Thousands of free tech tips, tricks, how-to’s and tutorials are available in our peer reviewed articles section. See for yourself how smart our experts are, no login required.

Screenshot of an Article

Working on a long term project?

Store your work and research.

Save solutions to your questions, answers you’ve discovered through searching plus helpful articles in your personal knowledgebase for easy future access.

Screenshot of Experts Exchange Knowledgebase

Access the answers to your technology questions today.

Subscribe Now

30-day free trial. Register in 60 seconds.

What Makes Experts Exchange Unique?

Members of the expert community talk about why the experience at Experts Exchange is different than what you will find anywhere else.

Trusted by the world's most respected brands.

image of each brand's logo

Faithfully serving IT professionals since 1996.

Experts Exchange Logo

Try it out and discover for yourself.

Subscribe Now

30-day free trial. Register in 60 seconds.

Related Solutions

  1. Drawing lines with OpenGL
    I want to draw a simple plain 2D line between two points in a window with VC++ in windows 95. There's no need for anything fancy... but the only requirement is that it has to be very fast and I mean fast. I have tried windows API and the result is moderate. I was wondering if...
  2. GLUT assigning member functions to GLUT action handles
    Hello, I am working on a class to do some 3D rendering in OpenGL and am creating my window using GLUT in a class. Here is my class definition: class Graphics3D { private: _Node_<CelestialBody> *renderList; Point3D center; Point3D camera[2]; int WindowC...
  3. GLUT subwindows
    I'm trying to use GLUT to create multiple windows, but I'm having problems getting more than one subwindow to display. Only the second of the two subwindows I create will display. And I don't think it's a problem with the display callback function, because I'm using the sam...
  4. OpenGL Drawing lines using mouse
    Hi I am new to openGl and am trying to get to grips with some of its features. I have a created a 500 x 500 black canvas and have managed to draw a grid that can be toggled on (drawn in red) and off (drawn in black) I can hard code in some lines using glVertex2f (0.00...
  5. OpenGL - Help Drawing a line using mouse co-ords
    Here is my code in my program to draw a line on a OpenGl canvas. I have used glutMouseFunc(mouse); and am implementing the call back function to try and draw a line between the firs t left click of the mouse and the second. Only I cant seem to get it to work. At the moment I...
  6. Opengl drawing
    Hi, Does anyone know a trick to draw a bent cylinder (3D arc) in openGL? Is it implemented in the glu library? it not, can you help me find the function online? Thanks

Free Tech Articles

  1. WARNING: 5 Reasons why you should NEVER fix a computer for free.
    It is in our nature to love the puzzle. We are obsessed. The lot of us. We love puzzles. We love the challenge. We thrive on finding the answer. We hate disarray. It bothers us deep in our soul. W...
  2. SCCM OSD Basic troubleshooting
    SCCM 2007 OSD is a fantastic way to deploy operating systems, however, like most things SCCM issues can sometimes be difficult to resolve due to the sheer volume of logs to sift through and the dispe...
  3. Migrate Small Business Server 2003 to Exchange 2010 and Windows 2008 R2
    This guide is intended to provide step by step instructions on how to migrate from Small Business Server 2003 to Windows 2008 R2 with Exchange 2010. For this migration to work you will need the fo...
  4. Create a Win7 Gadget
    This article shows you how to create a simple "Gadget" -- a sort of mini-application supported by Windows 7 and Vista. Gadgets can be dropped anywhere on the desktop to provide instant information, ...
  5. Outlook continually prompting for username and password
    There have been a lot of questions recently regarding Outlook prompting for a username and password whilst using Exchange 2007. There are a few reasons why this would happen and I will try to cover t...
  6. Backup Exchange 2010 Information Store using Windows Backup
    There seems to be quite a lot of confusion around the ability to backup Exchange 2010 using the built in Windows Backup feature. This stems from the omission of this feature prior to Exchange 2007 s...

Cloud Class Webinars

  1. Avoiding Bugs in Microsoft Access
    Alison Balter takes and in-depth look at avoiding bugs in Access. In this webinar you will learn about using the immediate window to debug your applications, invoking the debugger, using breakpoints to troubleshoot, stepping through code, setting the next statement to execute, ...
  2. Top 10 Best New Features in Visio 2010
    Scott Helmers gives live demonstrations of the top 10 new features in Visio 2010. This webinar will teach you how to create compelling diagrams by adding shapes to the page with a single click, linking the shapes in a diagram to data in Excel (or SQL Server, or SharePoint), ...
  3. IT Consultant Business Secrets Revealed
    Michael Munger, Experts Exchange tech pro and IT consultant, pulls back the curtain on his very successful businesses and answers question on every IT consultant and business owner should know about. He shares secrets on what he did to solve the 5 most common problems in IT, ...
  4. Disaster Recovery and Business Continuity
    Quest CTO, Mike Billon, gives an overview of the steps involved in building a dunamic disaster recovery plan. Through case studies and an examination of software/hardware tooles for monitoring and testing, you'll gain a better understandin of where you are, where you want ...
  5. Organize Your Visio Diagrams with Containers and Lists
    Scott Helmers uses cross functional flowcharts, wireframe diagrams, data graphic legends and seating charts to teach you: how to ustilize all three new structured diagram components in Visio 2010, the best practices for organizeing shapes in previous version of Visio, how to organize ...
  6. How to Us Objects, Properties, Events and Methods in Microsoft Access
    Alison Dalter gives an in-depbth look at objects, properties, events and methods in Microsoft Access. In this webinar you will learn about using the object browser, referring to objects, working with properties and methods, working with object variables, understanding the ...

Join the Community

Give a Little. Get a Lot.

Join the community of experts here and help other tech pros by answering question in your area of expertise. You can earn FREE access to all Experts Exchange's premium features and resources.

Join the Community

Answers

 

by: ikeworkPosted on 2009-08-28 at 01:12:21ID: 25205700

Hi valleytech

You have to pass a render-function-callback to glut with:

  glutDisplayFunc

You commented this line out.


ike

 

by: valleytechPosted on 2009-08-28 at 02:50:13ID: 25206030

could u please explain more? because i am just start learning OpenGL. Thanks alot.

 

by: ikeworkPosted on 2009-08-28 at 02:58:54ID: 25206063

You need to have a function, that glut can call to render. There was one, but it is commented out. So put back:

glutDisplayFunc(lineSegment);

If you have a specific question, feel free to ask. :)

 

by: valleytechPosted on 2009-08-28 at 03:01:17ID: 25206073

let me try it now.

 

by: valleytechPosted on 2009-08-28 at 03:08:24ID: 25206099

no more bug. but there is no line drawing. I also use GL_LINE_STRIP in lineSegment.

#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <math.h>
 
#include <GL/glut.h>
 
 
  int ViewportXFirst  , ViewportYFirst ;
  int ViewportXSecond , ViewportYSecond;
 
  int flag =0; // count 2 clicks at a time.
               // flag = 0 : first time. flag =1 : second time
 
 
 
void init (void)
{
      glClearColor (1.0,1.0,1.0,0.0);
 
      glMatrixMode( GL_PROJECTION);
      gluOrtho2D(0.0,200.0,0.0,150.0);
}
 
void lineSegment (void)
{
      glClear (GL_COLOR_BUFFER_BIT);
 
      glColor3f(1.0,0.0,0.0);
      glBegin(GL_LINE_STRIP);
            glVertex2i(ViewportXFirst,ViewportYFirst);
            glVertex2i(ViewportXSecond,ViewportYSecond);
      glEnd();
      
      glFlush();
}
 
void processMouse(int button, int state, int x, int y) {
 
      if (state == GLUT_DOWN)
      {      
            if(flag ==0)
            {
                  printf("flag is %d\n",flag);
                  ViewportXFirst = x;
                  ViewportYFirst = 512- y;
 
                  flag ++;
            }
            else
            {
				if(flag ==1)
				{
                  printf("flag is %d\n",flag);
 
                  ViewportXSecond = x;
                  ViewportYSecond = 512- y;
				}
				else
				{
					ViewportXFirst = ViewportXSecond;  // swap second point to first point 
					ViewportYFirst = ViewportYSecond;  //before obtain new point to second point
 
					ViewportXSecond = x;
					ViewportYSecond = 512- y;
 
				}
				flag++;
                  
            }
 
		
				printf("ViewportXFirst is %d   ",ViewportXFirst);
				printf("ViewportYFirst is %d",ViewportYFirst);
				printf("\n");
 
				printf("ViewportXSecond is %d   ",ViewportXSecond);
				printf("ViewportYSecond is %d",ViewportYSecond);
				printf("\n"); 
      }
	
	  if(flag >=2)
	  {
		glutDisplayFunc(lineSegment);
 
	  }
 
}
 
void main(int argc, char ** argv)
{
      glutInit(&argc, argv);
      glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB);
      glutInitWindowPosition(50,100);
      glutInitWindowSize(512,512);
      glutCreateWindow("An example openGL sample");
 
      init();
     
 
 
      //adding here the mouse processing callbacks
      glutMouseFunc(processMouse);
 
	  glutDisplayFunc(lineSegment);
	  
      
      //glutMotionFunc(processMouseActiveMotion);
      //glutPassiveMotionFunc(processMousePassiveMotion);
      //glutEntryFunc(processMouseEntry);
 
      glutMainLoop();
}

                                              
1:
2:
3:
4:
5:
6:
7:
8:
9:
10:
11:
12:
13:
14:
15:
16:
17:
18:
19:
20:
21:
22:
23:
24:
25:
26:
27:
28:
29:
30:
31:
32:
33:
34:
35:
36:
37:
38:
39:
40:
41:
42:
43:
44:
45:
46:
47:
48:
49:
50:
51:
52:
53:
54:
55:
56:
57:
58:
59:
60:
61:
62:
63:
64:
65:
66:
67:
68:
69:
70:
71:
72:
73:
74:
75:
76:
77:
78:
79:
80:
81:
82:
83:
84:
85:
86:
87:
88:
89:
90:
91:
92:
93:
94:
95:
96:
97:
98:
99:
100:
101:
102:
103:
104:
105:
106:
107:
108:
109:
110:
111:
112:
113:

Select allOpen in new window

 

by: ikeworkPosted on 2009-08-28 at 03:16:35ID: 25206146

GL_LINE_STRIP makes noit much sense, since you have only 2 vertices, you can use GL_LINES, but thats not the problem, its should work anyway. I check your code here, gonna be back in a sec.

Meanwhile, i recommend you reding the OpebGL-tutorials at nehe. They are very good and ever everything from the basics to advanced technics.

  http://nehe.gamedev.net/

start here:

  http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=02

 

by: valleytechPosted on 2009-08-28 at 03:24:49ID: 25206188

well, i want a line to be draw whenever a user click on the window. Honestly to say to borrow OPENGL BIBLE, and also print tutorial from nehe, and computer graphic with openGL.while reading, i want to do some programs to gain experience.
 After to make this program works, i will find a way to avoid global variable and  extend more features :)

 

by: ikeworkPosted on 2009-08-28 at 03:34:45ID: 25206233

ok, you forgot 2 things:

1) setting matrix-mode back to modelview-matrix in init
2) setting values for ViewportXFirst, ViewportYFirst etc.

I changed to GL_LINE_STRIP to GL_LINES

here is the code

#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <math.h>
 
#include <GL/glut.h>
 
 
  int ViewportXFirst  , ViewportYFirst ;
  int ViewportXSecond , ViewportYSecond;
 
  int flag =0; // count 2 clicks at a time.
               // flag = 0 : first time. flag =1 : second time
 
 
void init (void)
{
    glClearColor (1.0,1.0,1.0,0.0);
 
    glMatrixMode(GL_PROJECTION);
    gluOrtho2D(0.0,200.0,0.0,150.0);
 
    glMatrixMode(GL_MODELVIEW);
}
 
void lineSegment (void)
{
     glClear( GL_COLOR_BUFFER_BIT);
 
    glLoadIdentity();
    ViewportXFirst = 0; ViewportYFirst = 0;
    ViewportXSecond = 200; ViewportYSecond = 150;
 
      glColor3f(1.0,0.0,0.0);
      glBegin(GL_LINES);
            glVertex2i(ViewportXFirst,ViewportYFirst);
            glVertex2i(ViewportXSecond,ViewportYSecond);
      glEnd();
      
      glFlush();
}
 
void processMouse(int button, int state, int x, int y) {
 
      if (state == GLUT_DOWN)
      {      
            if(flag ==0)
            {
                  printf("flag is %d\n",flag);
                  ViewportXFirst = x;
                  ViewportYFirst = 512- y;
 
                  flag ++;
            }
            else
            {
                                if(flag ==1)
                                {
                  printf("flag is %d\n",flag);
 
                  ViewportXSecond = x;
                  ViewportYSecond = 512- y;
                                }
                                else
                                {
                                        ViewportXFirst = ViewportXSecond;  // swap second point to first point 
                                        ViewportYFirst = ViewportYSecond;  //before obtain new point to second point
 
                                        ViewportXSecond = x;
                                        ViewportYSecond = 512- y;
 
                                }
                                flag++;
                  
            }
 
                
                                printf("ViewportXFirst is %d   ",ViewportXFirst);
                                printf("ViewportYFirst is %d",ViewportYFirst);
                                printf("\n");
 
                                printf("ViewportXSecond is %d   ",ViewportXSecond);
                                printf("ViewportYSecond is %d",ViewportYSecond);
                                printf("\n"); 
      }
        
          if(flag >=2)
          {
                glutDisplayFunc(lineSegment);
 
          }
 
}
 
void main(int argc, char ** argv)
{
      glutInit(&argc, argv);
      glutInitDisplayMode(GLUT_SINGLE|GLUT_RGB);
      glutInitWindowPosition(50,100);
      glutInitWindowSize(512,512);
      glutCreateWindow("An example openGL sample");
 
      init();
     
       //adding here the mouse processing callbacks
      glutMouseFunc(processMouse);
 
          glutDisplayFunc(lineSegment);
          
      
      //glutMotionFunc(processMouseActiveMotion);
      //glutPassiveMotionFunc(processMousePassiveMotion);
      //glutEntryFunc(processMouseEntry);
 
      glutMainLoop();
}
                                              
1:
2:
3:
4:
5:
6:
7:
8:
9:
10:
11:
12:
13:
14:
15:
16:
17:
18:
19:
20:
21:
22:
23:
24:
25:
26:
27:
28:
29:
30:
31:
32:
33:
34:
35:
36:
37:
38:
39:
40:
41:
42:
43:
44:
45:
46:
47:
48:
49:
50:
51:
52:
53:
54:
55:
56:
57:
58:
59:
60:
61:
62:
63:
64:
65:
66:
67:
68:
69:
70:
71:
72:
73:
74:
75:
76:
77:
78:
79:
80:
81:
82:
83:
84:
85:
86:
87:
88:
89:
90:
91:
92:
93:
94:
95:
96:
97:
98:
99:
100:
101:
102:
103:
104:
105:
106:
107:
108:
109:
110:
111:
112:
113:
114:
115:
116:

Select allOpen in new window

 

by: ikeworkPosted on 2009-08-28 at 03:36:38ID: 25206238

>>  After to make this program works, i will find a way to avoid global variable and  extend more features :)

For starters, try to make proper indention in your code. Its not only easier to understand and to read for others, but for you too. I wouldnt worry about the global vars that much :)

 

by: valleytechPosted on 2009-08-28 at 03:45:47ID: 25206272

oh ike,
 my purpose is different. For example, when user click at A, then click at B-> u will see a line between AB. Now user click at C -> u will see another line between BC. User click at D, u will see a line between CD.... it keeps going until user terminate program.
 
  Somehow when i copy from Visual C++ 6.0 and paste here, indentation is screwup. hihi.

 

by: ikeworkPosted on 2009-08-28 at 04:20:22ID: 25206411

>> For example, when user click at A, then click at B-> u will see a line between AB. Now user click at C -> u will see another line between BC. User click at D, u will see a line between CD.... it keeps going until user terminate program.
 
I got that, but you have to make sure ViewportXFirst etc. are either

a) properly initialized or
b) are not rendered as long as the user did not click the mouse

But thats completely another story. This q was about "draw line" which is solved eh ;)

 

by: ikeworkPosted on 2009-08-28 at 09:30:13ID: 25209296

Hey valleytech,

Thanks for accepting the answer. I wonder, however, why you gave a B-grade. Are you not satisfied with the solution?

I copied this text from PenguinMod-Moderator, its saying:

"Please review our grading tips at http://www.experts-exchange.com/help.jsp#hi97.  Technically speaking, A=Excellent, B=Good, and C=Average. In practice, however, A is a complete answer and B is an almost complete answer.  C are incomplete answers, but experts should be given a chance to add to their comments first.  (The grading tips explain it better.)"

ike

 

by: ikeworkPosted on 2009-08-28 at 10:04:24ID: 25209601

I put a community-request here, asking to reopen the question:

http://www.experts-exchange.com/Community_Support/General/Q_24690459.html

20120131-EE-VQP-002

3 Ways to Join

30-Day Free Trial

The Experts

98% positive feedback on 31,087 answers since March 2000. angeliii is a Microsoft Most Valuable Professional for his work with MS SQL Server & Develoment.

He has also proven his knowledge of Visual Basic Programming, PHP Scripting and Oracle Databases.

The Experts

97% positive feedback on 10,752 answers since July 2000. lrmoore has more than 18 years experience in the networking industry.

The six-time Mircosoft MVPs specialties include firewalls, virtual private networking, and network management.

Testimonials

"...and excellent source for support... Kind of like having your very own IT dept." Electriciansnet

Testimonials

"I was apprehensive at signing up at first. However... it has already made my life as an IT administrator much easier." JaCrews

Testimonials

"WOW! You guys have great, active, and knowledgeable people on here." moore50

Business Clients

Business Clients

In the Press

"If you’ve got a question... Experts Exchange can supply an answer.”

In the Press

"...an invaluable aid for both IT professionals and those who require tech support."

In the Press

"where IT professionals provide quick answers on just about any topic"

Business Account Plans

Loading Advertisement...