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September 6, 2008 03:08pm pdt
 
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translate origin in opengl

I want to translate my origin in the opengl window  to some units in x and y direction
 foor example
gltranslatef(0.5f,0.2f,0)
it will translate the object.....but I want to translate the origin in that place and all the objects should be drawn from that reference........
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Question Stats
Zone: Programming
Question Asked By: jsbsudha
Question Asked On: 04.21.2008
Participating Experts: 2
Points: 500
Views: 0
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[+][-]Author Comment by jsbsudha
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[+][-]Author Comment by jsbsudha
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[+][-]Expert Comment by Infinity08

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[+][-]Author Comment by jsbsudha
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[+][-]Author Comment by jsbsudha
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[+][-]Expert Comment by Infinity08

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[+][-]Expert Comment by Infinity08

Rank: Genius

Expert Comment by Infinity08:

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