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05.13.2008 at 04:28AM PDT, ID: 23397311
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rendering maps

Tags: microsoft, visual c++, 2005 express, visual c++
hi
i have six layers of maps, ( each layer is a different zooming)
i would like to know how to render thir maps on visual studio ( c++, c#, what ever)
and then use it for a tracking system ??
thank you
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Question Stats
Zone: Programming
Question Asked By: klay8
Solution Provided By: ikework
Participating Experts: 2
Solution Grade: B
Views: 0
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05.13.2008 at 08:26AM PDT, ID: 21555993

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05.13.2008 at 03:34PM PDT, ID: 21559870

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05.14.2008 at 06:10AM PDT, ID: 21563715

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05.14.2008 at 08:40AM PDT, ID: 21565377

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05.14.2008 at 07:30PM PDT, ID: 21570241

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05.15.2008 at 02:17PM PDT, ID: 21578061

Rank: Master

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05.13.2008 at 08:26AM PDT, ID: 21555993
Learn basic programming, then learn graphics programming, then write your program.

I'm sorry if that sounds flippant or dismissive, but what you're describing is a complex undertaking that can't be otherwise explained in the constraints of this forum.  
 
05.13.2008 at 03:34PM PDT, ID: 21559870
i know c++ very well
so what kind of graphics programming do u believe it's good?
 
05.14.2008 at 06:10AM PDT, ID: 21563715
so what kind of graphics programming do u believe it's good?
 
05.14.2008 at 08:40AM PDT, ID: 21565377
If I were doing it, I would implement it on top of OpenGL.  You would need to figure out what portions of what maps were available for display, load those pieces selectively, then display them with the correct layering.
 
05.14.2008 at 07:30PM PDT, ID: 21570241
is there any links about ?
 
05.15.2008 at 02:17PM PDT, ID: 21578061

Rank: Master

you'll find the opengl-tutorials i the left panel:

http://nehe.gamedev.net/

ike
Accepted Solution
 
 
20080236-EE-VQP-29 / EE_QW_2_20070628