Question

2D game programming

Asked by: cpu4ghz

HI can someone please help me.
i'm interested in getting into game programming and would like to program a tetris game for practise, can anyone recommed a site with good tutorials for programming tetris or other 2D games, i'm using C at the moment, and am just starting C++?
thanx in advance :)

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Asked On
2003-10-02 at 05:47:06ID20754955
Tags

2d

,

game

,

programming

Topics

Game Programming

,

Gaming World

,

3D-Studio 3D Graphics Software

Participating Experts
9
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Answers

 

by: ged325Posted on 2003-10-02 at 13:39:37ID: 9480204

 

by: SturmNachtPosted on 2003-10-03 at 05:50:45ID: 9484277

I'd suggest you go to www.planetsourcecode.com and search for 2D programming tutorials under their C/C++ section.
Or even easier, just go straight to www.gamedev.net :)

Hope this helped

 

by: n8shadowPosted on 2003-10-04 at 11:37:53ID: 9492000

www.gamedev.net is always a good start for beginning gameprogramming. there are especially many tutorials for your needs.

 

by: any0nePosted on 2003-10-06 at 02:07:40ID: 9497115

 

by: _corey_Posted on 2003-10-10 at 20:42:59ID: 9531488

http://nehe.gamedev.net/

has excellent opengl tutorials in c++

 

by: mtmikePosted on 2003-10-11 at 15:20:00ID: 9534120


Take a look at the SDL (www.libsdl.org), a cross-platform multimedia library with a nice and intuitive C interface. It allows you to do 2d graphics, 3d graphics (using OpenGL), audio and input event handling.

Besides that, there are a number of extension libraries for image loading in various formats (SDL_image), audio mixing and music playback (SDL_mixer), network programming (SDL_net), etc.

There are a loads of links to games (mostly hobbyist, some commercial) on the SDL site, including many simple ones. The majority comes with sources.

The SDL documentation is reasonable and contains many examples for setting up the video display, blitting images to the screen and more.

Hope this gets you started.

 

by: wazoo69Posted on 2003-10-23 at 12:37:04ID: 9609542

I've got an Asteroids clone on my website called AsteroidArena you could try out. The source code is there
for DX8 (soon to be updated), so that might help y'out..

http://www.wazooenterprises.com

hth,

 

by: rholding2000Posted on 2003-11-01 at 02:58:33ID: 9662486

if i were you i would start off really easy and get into Flash programming. People over look this as an amazing tool for creating practically anything you want. its not exactly programming but the action script that it uses has some programming traits. Flash can be as easy or as simple as you want it to be. I wouldnt do a project this big in C++ if you are new.

Other alternatives is Visual Basic - basically for the factt that it automatically creates an interfacwe for you....you now have to work out all the programming bits.

C++ - but dont go mad....create a text based fruit machine, this will get you used to the classes and the object orientated world that is C++

For the love of god get a book. Sams c++ in 21 DAYS... not hrs is a very good book to get you all the basics.

My only advice tho is to really start VERY small and make sure that you understand everything you are doing cos it can all get complicated very quickly. If you need any more specific tips then mail me at rholding2000@hotmail.com

 

by: spencerholmesPosted on 2004-05-27 at 09:19:33ID: 11173209

I am positve http://gamedev.net has a tutorial for game programming beginners. The site will explain almost everything you need to know!

If i were to make a computer game as a beginner again i would make something like space invaders or tetris. I would familiarise yourself with 2D game programming before you go onto 3D.

"Can anyone help?"

20120131-EE-VQP-002

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