Thanks for that jgordos.
OK, that is interesting, but it's the same problem in the end. as far as I can figure, broadcast of a udp packet will not go further than the local subnet - and routing has no real meaning in this context. So I guess that you are saying that I would need to put some kind of proxy broadcast on each router interfaces to retransmit to the second subnet?
Any ideas what mechanism might acheive that kind of thing?
Cheers.
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by: jgordosPosted on 2008-05-27 at 07:52:20ID: 21652320
You're thinking about the problem backwards...
Any host running on the net will "advertise" the game it's hosting by broadcasting the game info
A client, when started, knows to look for that advertisement.
This however is usually UDP... so you'll need to do some work to get it to be routable.
-john