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Asked by macska252 in OpenGL Graphics & Game Programming, Game Programming, 3D Game Programming
I am trying to print text to a scrolling list I created in openGL. I create a series of scrolling list. I call a function to print the text to each one. When it reaches the 7th scrolling list it stops printing the text to it. The scrolling list exists, I am able to select it. But no text appears on it, even though it is calling the PrintString function (below). If I try to add text to the scrolling list, after it is created, there is still nothing printed to it. How do you print text in openGL? Is there a reason why text would be printed to one scrolling list and not the other?
The function below is called each time a scrolling list is selected or displayed in the window.
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void PrintString(const char *str, int ListBase)
glPushAttrib(GL_LIST_BIT)
glListBase(ListBase)
glCallLists(strlen(str), GL_UNSIGNED_BYTE, str)
glPopAttrib()
}
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20091111-EE-VQP-89 - Hierarchy / EE_QW_3_20080625