Question

In VS .Net break point hangs System

Asked by: dhruvij

Hi,

whenever i try to debug any VS .net programme  on:
My Environment:
MS Development Environment 2003 Version 7.1.3088
MS .Net Framework 1.1 Version 1.1.4322
OS: Windows 2000 Professional Service Pack 4


One project (myProject)
I added one Module (Module1.vb)


Here is ALL the code
--------------------------------
Imports System
Imports System.Windows.Forms


Module Module1
    Sub Main()
        Dim i As Integer = 15


        MessageBox.Show("Hello Microsoft, thanks for the newly improved
debugger")
        MessageBox.Show(i)
    End Sub
End Module
------------------------------

 
When I hit F5, I get an hour glass, the IDE appears to hang, and nothing
happens. The process (I guess the assembly) is running in the task manager
(I guess it's the projects name) myProject.exe

My only solution to get out is to kill myProject.exe and then 'End Task' on
the IDE.

If I run the exe when built (not debugging), things work fine. Sometimes, a
ctrl + F5 works in the IDE but NO breakpoints are ever hit. Sometimes a ctrl

I guess I must be doing something wrong...any suggestions?

Thanks in advance,
dhruvi

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Asked On
2005-04-02 at 00:14:20ID21373838
Tags

hangs

Topic

Microsoft Visual Basic.Net

Participating Experts
3
Points
150
Comments
7

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Answers

 

by: LacutahPosted on 2005-04-02 at 00:55:49ID: 13687082

Short recomendation from experience, although not a good explination:

Never show a messagebox (or, as a rule of thumb, try to make parts of the user interface repaint) before a form is loaded.  Calling messagebox.show (or the rule of thumb) before a form is loaded seems to cause all sorts of havoc in general.

Again, sorry for no explination, but from experience, it just doesn't work the way I (we) would expect.  I've had similar problems when loading a MDI child form and with main forms, and trying to do stuff with objects on the form that would directly affect the display seems to cause lots of headache.  Since I don't have a good explination, it's kinda something you've got to experience for yourself, although I'd love to get the actual reason behind why it causes problems.

 

by: 123654789987Posted on 2005-04-02 at 07:20:34ID: 13688323

MessageBox.Show can ideally be used only with a UI. Though u are not getting a compile time error because u are referring to System.windows.Forms namespace. But the freezing happens because this is a invalid operation.

Where would the Rendering of the message box happen?? There is no container to have it..

Soln: Add a new form to the project. Set it as the startup object and then u can display the message box.

 

by: amyhxuPosted on 2005-04-02 at 09:56:12ID: 13688817

 

by: amyhxuPosted on 2005-04-02 at 10:07:13ID: 13688855

This Article seems to explain why and solution http://blogs.msdn.com/jmstall/:

Func-eval is evil
Function evaluation (aka “Func-eval”, “property evaluation”, “prop eval”) is the ability for a debugger to have the debuggee call a random function when stopped at a breakpoint. For eg, this lets you call functions from VS’s immediate window.

 

Func-eval is extremely useful.  VS heavily uses it in inspection to evaluate property getters and ToString(). I think VS visualizers (in v2.0) may do even more funcevals.

But Funceval is also extremely dangerous. And that puts us in a real dilemma.

 

In order to funceval, the debugger needs to hijack a thread and then resume the debuggee under the covers so that it can run the function. The debugger gets notified when the function completes and then restores that thread to its pre-funceval state.

 

Func-eval is so evil that most every (managed) debugger dev with a blog has blogged about how evil it is. (Andy, Steve, Gregg, and now me).

Why is funceval evil?

1)      It poses some complicated UI problems for a debugger. For example:

a.       Should the debugger suspend all the other threads or not? If it does, then if the func-eval thread blocks on another thread, it hangs. If it does not, then those other threads can run during the func-eval and cause tremendous side effects.  Visual Studio happens to suspend all other threads.

b.      How should the debugger handle things like hitting a breakpoint in a function called indirectly by the funceval?  Should it stop at it or ignore it? If it stops, the debugger needs to the UI to handle “nested break states”. On the other hand, users expect their breakpoints to be hit, especially if the function has side-effects. VS 2003 skipped the breakpoints, and VS 2005 handles nested break states for certain funcevals (such as ones explicitly initiated from the immediate window).

2)      The function may change state underneath you. For example:

a.       what if that read-only property has some side-effect (e.g. goes and initializes a cache)? Steve Steiner (VS debugger dev) has a great example here.  

b.      An evil function may have bigger changes such as taking (but not releasing) locks or even creating new threads.

c.       What if the function causes a Garbage collection? That could move around all the objects in the process (which is one reason we added object identity)

3)      The function may hang, and that may cause the debugger to hang waiting for the evaluation to complete. The CLR has mechanisms to try and abort a func-eval, but that’s also very risky business and not always possible. Even if it does abort, the user still is blocked for a little bit. And if the abort can’t fully restore state, the debuggee may be permanently corrupted. Reasons it may hang include:

a.       what if the function goes into an infinite loop?  (This can usually be aborted if in managed code)

b.      what if the function p-invokes out into native code and then blocks there? (This can’t be aborted until the thread comes back into managed code).

c.       what if the function tries to make a cross thread call? This is very common for imported COM objects that need to marshal requests back to a single owning thread.  VS suspends all other threads, including message pump threads, to prevent them from causing side effects during the funceval.

d.      what if the function blocks on a lock owned by another (suspended) thread? This can also happen if the function tries to do a garbage collection (which requires bringing all threads in the process to a cooperative suspension) and another thread is not cooperating (likely because it was suspended at a unsafe place for GCs)?

4)      Funceval will introduce code paths that could not normally happen, and that may cause unexpected behavior. What if a function is called at a place where it wasn’t designed to be called?

a.       For example, a read-only property may assert that certain state is valid. If you stop at a breakpoint in the ctor before that state is set and expand the this pointer, VS will still call that property. This can do things like cause asserts in the getter to fire.

b.      What if you go up the stack and then inspect things that cause more func-evals? This could lead to some ugly reentrancy issues.

 

Any debugger that implicitly does funceval must provide a way to turn it off.  Gregg explains how to disable it in VS:

Property evaluation can be turned of by disabling the option 'Tools->Options->Debugging->General->Allow property evaluation in variables windows'.

He also elaborates that a debugger can be smart about doing the right funcevals if it takes into account things like public/private, just-my-code status, and information from the project system.

20120131-EE-VQP-002

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