.NET socket classes can be used in asynchronous mode. This means, you don't need to care about multithreading - this is done internally by .NET socket implementation. Callback functions are called when some socket event occurs, for example, data is received or client connected. You need to handle these socket events.
Download file VisualBasic.msi from here:
http://www.microsoft.com/d
and install it. It contains relatively simple asynchrovous socket sample. This is chat program which contains two parts - server and client. You can learn .NET sockets from this sample.
Main Topics
Browse All Topics





by: mcaincPosted on 2006-10-16 at 03:56:39ID: 17737635
One more thing I would prefer to use existing / free code for any of these things if its out there... i know it would be great for me to LEARN by writing some of these things myself from the ground up... however, i just dont have the time and want to get from point A (nothing) to point B (completed app) as quickly as possible :)
thanks!