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// Call Thread Code:
#include "keyEventThread.h"
Thread^ keyThread = gcnew Thread( gcnew ThreadStart( &keyEventThread::waitOnKey ) );
keyThread->SetApartmentState(ApartmentState::STA);
keyThread->Start();
// THREAD FILE "keyEventThread.h":
#pragma once
using namespace System;
using namespace System::Windows;
using namespace System::Threading;
using namespace System::Runtime::InteropServices;
[DllImport("User32.dll", EntryPoint = "SetWindowsHookEx")]
extern "C" long SetWindowsHookEx(long HookID, HookProc^ lpfn, IntPtr hInstance, long ThreadID);
[DllImport("User32.dll", EntryPoint = "CallNextHookEx")]
extern "C" long CallNextHookEx(long HookID, long iCode, IntPtr wParam, IntPtr lParam);
[DllImport("User32.dll", EntryPoint = "UnhookWindowsHookEx")]
extern "C" bool UnhookWindowsHookEx(long HookID);
//CLASS Managed
ref class keyEventThread
{
public:
static void waitOnKey() {
while(true) {
Thread::Sleep(5);
/* Check here for F4 if pressed */
// SetWindowsHookEx(WH_KEYBOARD_LL,0, // I dont know how to use The WinApi
}
}
};
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