when you want to change your all chars to w_char, you should:
check your all string functions like strcpy, strcat, strstr and etc and then change them to wcscpy, wcscat, wcsstr and etc.
then check your API functions:
in default, when you use for example CreateFile() API function, you call CreateFileA() that suitable for english filenames but you should change all of API function calls that has A/W to W
I mean if you use CreateFile change this to CreateFileW
or you can add #define UNICODE top of #include <windows.h> like this:
#define UNICODE
#include <windows.h>
or if you are using VS, you can go Project -> Settings -> C/C++ tab
in the C/C++ tab, you'll see preprocessor definitions like this:
WIN32,_DEBUG,_WINDOWS,_MBC
you can change _MBCS to _UNICODE. then it should be:
WIN32,_DEBUG,_WINDOWS,_UNI
then, all of your API calls will be W as default (I mean as non-english strings)
regards
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by: itsmeandnobodyelsePosted on 2009-03-31 at 10:10:15ID: 24031126
>>>> i m going to change UTF-8.
UTF-8 is a 8bit multibyte format for UNICODE which wasn't well supported by C++. Nevertheless you could store the text and strings in normal char arrays (not wchar_t) but it is badly readable if actually you have non-ASCII letters to print.
When using wchar_t (with MS VC compiler) you have 16bit chars with a character set that MS calls UNICODE. Then, indeed you have to turn from char to wchar_t and LPCSTR to LPWCSTR and so on and each literal you have to prefix with a L, e. g. L"Hello World". Or, you use the so-called T-switch with TCHAR and LPCTSTR, ... and literals as _T("Hello World). For the latter you would need to set your project to UNICODE. I personally do not recommend to using the T-switch cause it doesn't allow a proper use of both ANSI strings and wide strings and generates a lot of problems you wouldn't have without T-switch.