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6.2

wav/mp3 files in c++

Asked by dgal in C++ Programming Language

Tags: playsound

I have metrowerks codewarrior learning addition for the AP Comp Sci classes.  I am trying to add sound to my project.  I have figured a few things out just by looking on the internet but I am still having some difficulty.  Here is what I have so far:

#include <windows.h>
#include <mmsystem.h>
//I also have the winmm.lib included in the project

int main()
{
   //blah...do some stuff unrelated to sound
PlaySound("C:\Games\Sounds\Bang.wav",NULL,SND_FILENAME|SND_LOOP|SND_ASYNC);

}

Now, the reason that I have this command is because I was looking at a bunch of old questions on this site.  I looked through the mmsystem header and tried to make some sense of it but I had difficulty.  I am not sure why the NULL needs to be here or what it does.  When I do compile the program I hear a sound but it is simply the windows ding sound or char(7).  Why am I not hearing the wav file?  Also, please explain how this function works, ie what the params do etc.  Thanks

dgal
[+][-]02/12/01 02:54 PM, ID: 5836484Author Comment

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[+][-]02/12/01 05:42 PM, ID: 5836865Expert Comment

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[+][-]02/12/01 06:12 PM, ID: 5836923Accepted Solution

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About this solution

Zone: C++ Programming Language
Tags: playsound
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Solution Provided By: zechis
Participating Experts: 5
Solution Grade: A
 
[+][-]02/12/01 06:38 PM, ID: 5836966Expert Comment

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