Question

How to add hex value to C++ string?

Asked by: Monica2003

Hi,

I have the following snippet of code (C based):

unsigned int val = 10;
char str[256];
sprintf(str, "Hex value: %x", 10);

I want to accomplish the same thing using C++ strings.  How do I do this?

Thanks!

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Asked On
2009-08-11 at 21:02:54ID24645383
Topic

C++ Programming Language

Participating Experts
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Answers

 

by: FarzadAPosted on 2009-08-11 at 21:25:41ID: 25075770

Hello,
Try the following code. I am using Microsoft Visual C++ 6.0 compiler and CString MFC Classes.

-FA

#include <afx.h>
#include <iostream>
 
void main()
{
	unsigned int val = 10;
	CString str;
	
	str = "Hex value: ";
	str.Format("Hex value: %x", val);
	std::cout << str.GetBuffer(0) << std::endl;
	return;
}
                                              
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by: DeepuAbrahamKPosted on 2009-08-11 at 21:56:22ID: 25075845

the stl way:

#include <string>
#include <vector>
#include <list>
#include <cstdarg>
#include <iostream>
 
inline std::string vstringprintf(const char* psFormat, va_list args)
{
  std::vector<char> rgCharBuf(500);
  int iRet = -1;
  while (iRet == -1)
  {
      iRet = _vsnprintf( &rgCharBuf[0],
                    rgCharBuf.size() - 1,
                    psFormat,
                    args );
      if (iRet == -1)
           rgCharBuf.resize( rgCharBuf.size() * 2 );
   }
   rgCharBuf[rgCharBuf.size() - 1] = '\0';
   return &rgCharBuf[0];
}
 
inline std::string stdprintf(char const *psFormat, ...)
{
    va_list args;
    va_start(args, psFormat);
    std::string sRet = vstringprintf(psFormat, args);
    va_end(args);
    return sRet;
}
 
void main()
{
    std::string sName = stdprintf( "Hex value is: %x",
                             100  );
	std::cout<<sName<<std::endl;
}
                                              
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by: Infinity08Posted on 2009-08-11 at 22:23:00ID: 25075907

>> the stl way:

It becomes a lot easier if you make use of the <iomanip> standard library ;)

        http://cplusplus.com/reference/iostream/manipulators/hex/

#include <iomanip>
#include <sstream>
#include <string>
 
 
unsigned int val = 10;
 
std::stringstream ss;
ss << "Hex value: " << std::hex << val;
 
std::string str = ss.str();
                                              
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by: DeepuAbrahamKPosted on 2009-08-11 at 22:37:45ID: 25075947

std::cout << "Hex value is: " << std::hex << 100 << std::endl;

Yes, Thats the most simplest way.I thought of simulating the sprintf.

Best Regards,
Deepu Abraham K

 

by: Infinity08Posted on 2009-08-11 at 22:57:24ID: 25076023

When in Rome, do as the Romans do ;)
ie. in C++, doing things the C++ way gives clearer and more efficient code.

 

by: Monica2003Posted on 2009-08-11 at 23:34:32ID: 25076157

Thanks for all your comments!  Infinity08, is the <strstream> library deprecated?  Is <sstream> its replacement?

 

by: itsmeandnobodyelsePosted on 2009-08-11 at 23:47:39ID: 25076199

to add to above solution:

You could spare the std:: prefix if adding a using directive.

When defining a stringstream for output only, you normally would use the ostringstream class.

If outputting characters as hex digits you normal would have always 2 digits, i. e. you need leading zeros for numbers from 0x00 to 0x09. You can do that by using the manipulators std::right, std::setfill, and std::setw.

All together gives code like

 

#include <string>
#include <iomanip>
#include <iostream>
#include <sstream>
using namespace std;
 
int main()
{ 
  for (unsigned char c = 0; c < 0xFF; ++c)
  {   
     ostringstream oss;
     oss << right << setw(3) << (int)c 
         << "  0x" << right << setw(2) << setfill('0') << hex << (unsigned int)c;
     cout << oss.str() << endl; 
  }
  return 0;
}

                                              
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by: Infinity08Posted on 2009-08-12 at 00:41:39ID: 25076425

>> Thanks for all your comments!  Infinity08, is the <strstream> library deprecated?  Is <sstream> its replacement?

<strstream> is provided for compatibility reasons only, to use char* stream buffers.

For C++, prefer using <sstream>, since they provide the actual C++ string (std::string) streams.


>> You could spare the std:: prefix if adding a using directive.

But prefer not to do that, since it dumps the entire std namespace in the current (compilation unit) namespace, and that can cause unexpected problems.

 

by: itsmeandnobodyelsePosted on 2009-08-12 at 01:02:19ID: 25076516

>>>> and that can cause unexpected problems.
The usual recommendation is to have all headers without using clauses (i. e. specifying the std:: prefix for all STL member types and argument types) and add the using clause in the .cpp file below all include statements. If you do so, you rarely will encounter namespace issues. I didn't experience not one single case since namespaces were added to C++ in the 90-ties.
 

 

by: Infinity08Posted on 2009-08-12 at 01:12:03ID: 25076575

I have, and others have too. If you don't believe me, maybe this'll be an acceptable source :

        http://www.parashift.com/c++-faq-lite/coding-standards.html#faq-27.5

(read it completely for even more reasons not to use the using directive, not even for the std namespace)

In any case, this is not the place to discuss this, since this question is about the C++ equivalent for the C code in the question. If you want, you know how to contact me.

 

by: itsmeandnobodyelsePosted on 2009-08-12 at 01:35:43ID: 25076694

I am out.

 

by: peprPosted on 2009-08-12 at 05:00:50ID: 25077751

I believe, the "using namespace std;" or not is not off-topic here as the replacement of sprintf should also be readable.

I was also a kind of "never let out std::". Anyway, readability counts! I agree with following the overall (company) style when the sources are managed by more people. Still, I can see no problem with

using namespace std;

AT THE BEGINNING OF THE .CPP FILES -- but never .h files!

Despite of warnings like "something will definitely be broken"... I have never observed a big or unnoticed problem in my sources. That is also because, the "using namespace std;" is local in the .cpp and I tend not to use the same identifiers as the STL does. The compiler cries "unambiguous!" if it is not clear. If anything needs to be clarified, the std:: can always be prepended to the ambiguous place.

 

by: itsmeandnobodyelsePosted on 2009-08-12 at 05:36:21ID: 25078017

>>>> AT THE BEGINNING OF THE .CPP FILES -- but never .h files!

If the using namespace clause is above including of headers a missing std:: prefix in one of the headers would remain undetected. So, the using clause in cpp should be below the include statements.

 

by: Infinity08Posted on 2009-08-12 at 05:52:20ID: 25078149

It is off topic, because the question is not about readability, or coding standards, or anything related to namespaces. It is about finding the C++ equivalent for the posted C code.

Whatever you post here about using namespace std; or not is not likely to be useful in the PAQ database, since people who are looking for this kind of information will not find it.

So, since there seem to be several people who want to discuss this, I've opened a new question just for the purpose of discussing the (dis)advantages of using namespace std. Feel free to participate there, and consider keeping this question just about the original question for the sake of the PAQ database ;)

        http://www.experts-exchange.com/Programming/Languages/CPP/Q_24646218.html

 

by: peprPosted on 2009-08-12 at 06:01:33ID: 25078248

Infinity08: Good idea. Thanks.

20120131-EE-VQP-002

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