Question

Preallocation for vector of vectors

Asked by: TwentyFourSeven

Let's say I've got a vector of vectors....

vector<vector<int> > myVector;

If I know the size of the outer and inner vectors, what is the most efficient way to pre-allocate ?

I'm also assuming the pre-allocation should be done outside any loops ?

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Asked On
2009-10-22 at 06:19:05ID24834347
Topic

C++ Programming Language

Participating Experts
2
Points
250
Comments
26

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Answers

 

by: evilrixPosted on 2009-10-22 at 06:22:45ID: 25633814

Try this...

 vector<vector<int> > myVector(100, vector<int>(100));

 

by: evilrixPosted on 2009-10-22 at 06:24:04ID: 25633831

^^^ pre-allocates a matrix of 100,100.

 

by: Infinity08Posted on 2009-10-22 at 06:24:43ID: 25633836

You could do :

std::vector<std::vector<int> > myVector(x, std::vector<int>(y));

                                              
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by: Infinity08Posted on 2009-10-22 at 06:25:03ID: 25633842

oh - too slow :)

 

by: TwentyFourSevenPosted on 2009-10-22 at 06:25:53ID: 25633859

You guys are quick..... I'd hardly clicked the submit button on the question ! ;-)

Will try it out, but no doubt both solutions willl work perfectly, as always !

 

by: TwentyFourSevenPosted on 2009-10-22 at 06:35:08ID: 25633948

Is there a recommended limit to pre-allocation ?

As a test, a dynamically allocated array of  10 millon by 7 works fine ..... but myVector(10000000,vector<int>(7)); ends up with a segfault ?

A random guess on my part would be that pre-allocation uses/needs contiguous memory whilst dynamic doesn't ?

 

by: evilrixPosted on 2009-10-22 at 06:37:18ID: 25633974

>> Is there a recommended limit to pre-allocation ?
http://www.cplusplus.com/reference/stl/vector/max_size/

 

by: evilrixPosted on 2009-10-22 at 06:38:20ID: 25633988

>> A random guess on my part would be that pre-allocation uses/needs contiguous memory whilst dynamic doesn't ?
Vector memory is contiguous, but that's on a per vector basis not for the whole matrix, which is a collection of vectors.

 

by: Infinity08Posted on 2009-10-22 at 06:41:02ID: 25634018

That and the current memory usage of your application (lots of memory already allocated, highly fragmented, etc.)

>> As a test, a dynamically allocated array of  10 millon by 7 works fine ..... but myVector(10000000,vector<int>(7)); ends up with a segfault ?

Note that the main difference here is that you (probably) tried allocating all memory in one block, while the vector doesn't necessarily do that.

Note that 7*10000000*sizeof(int) is already around 280MB on a 32bit system. That's a lot of memory.

 

by: Infinity08Posted on 2009-10-22 at 06:41:44ID: 25634029

>> while the vector doesn't necessarily do that.

Correction - I should have said "the vector of vectors".

 

by: TwentyFourSevenPosted on 2009-10-22 at 07:03:18ID: 25634303

So I guess this kind of begs the question, is the performance saving on pre-allocating such a large VoV worth the hassle of trying to imitate what dynamic allocation does by default (i..e not allocating all on one block ?)

 

by: evilrixPosted on 2009-10-22 at 07:05:48ID: 25634328

>>  is the performance saving on pre-allocating such a large VoV
If you don't reserve memory in a vector if has to allocate as it grows and this means it has to keep re-copying the internal buffer tot he new one. This can be VERY slow. If you can pre-allocate it is normally worth doing so but you do have to be mindful of how much memory you are useful... obviously :)

 

by: evilrixPosted on 2009-10-22 at 07:06:26ID: 25634336

Also... since a vector isn't sparse... if you need to insert at a high index you have to grow the vector to that size anyway.

 

by: TwentyFourSevenPosted on 2009-10-22 at 07:12:00ID: 25634401

Have increased the points since this is obviously a bit more complicated than I first thought.... ;-)

Alright, so assuming I've got access to enough memory and the feng shui in my code is balanced etc. etc., how do I go from .....

vector<vector<int> > myVector(100, vector<int>(100));

to this mysterious multi-block computer friendly way of doing things ?  I wouldn't know where to start !

I'll then leave you in peace (with a few extra points under your belt ! )   ;-)

 

by: evilrixPosted on 2009-10-22 at 07:15:02ID: 25634439

>> to this mysterious multi-block computer friendly way of doing things ?  I wouldn't know where to start !
Well, 1st Q is why do you need such a massive matrix? If the matrix is going to be mostly sparse maybe a map of maps would be better?

 

by: TwentyFourSevenPosted on 2009-10-22 at 07:26:15ID: 25634575

Actually, before I answer that, maybe i'm just doing something stupid in my code.

std::cerr << "Vector Size: " << myVector.size() << " Vector Row Size: " << myVector[0].size() << endl;

With dynamic allocation of whatever value, I get the expected result :
Vector Size: X Vector Row Size: Y

However, once I introduce preallocation, I suddenly get double the values, 2X and 2Y !

Perhaps that's why things are crashing, the computer is allocating a massive amount of RAM !

My code is fairly straightforward though, so I don't know where I'm going wrong !

vector<vector<int> > myVector(10,vector<int>(8));
infile.open("somefile");
	if (!infile.is_open())
		return 0;
	while (!infile.eof()) {
		getline(infile, strLine, '\r');
		if (!strLine.length())
			continue;
		sscanf(looking for stuff.....);
myVector.push_back(vector<int> ());
		myVector[row].push_back(element);
row++
}

                                              
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by: evilrixPosted on 2009-10-22 at 07:30:41ID: 25634645

Did you mean this?

You already have a 10 x 8 matrix there is no need for any push_backs. The constructor is creating, it's not reserving.

Put another you are doing the semantic equiv of this...

v.resize();

not this...

v.reserve();

vector<vector<int> > myVector(10,vector<int>(8)); // creates the matrix of 10 x 8
infile.open("somefile");
        if (!infile.is_open())
                return 0;
        while (!infile.eof()) {
                getline(infile, strLine, '\r');
                if (!strLine.length())
                        continue;
                sscanf(looking for stuff.....);
                myVector[x][y] = element;
row++
}

                                              
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by: TwentyFourSevenPosted on 2009-10-22 at 07:35:40ID: 25634704

Probably !  Let me go try that !

Also, silly question  is it normal for the vector.size function to display a size one larger than the actual size ?  i.e. I would count a vector [0] - [5] as size 6 but .size() displays it as 7 ?

 

by: evilrixPosted on 2009-10-22 at 07:37:44ID: 25634730

Vectors are start from 0 so if you insert 0,1,2,3,4,5 the size is 6 :)

 

by: evilrixPosted on 2009-10-22 at 07:38:19ID: 25634737

>>  I would count a vector [0] - [5] as size 6 but .size() displays it as 7 ?
Oh just read it again... um, no that's not right!

 

by: TwentyFourSevenPosted on 2009-10-22 at 08:00:00ID: 25635007

>> Oh just read it again... um, no that's not right!

Yeah, my mistake !

However your solution above doesn't seem to be working !

Before pre-allocaton, this worked fine.....

myVector[myRow].push_back(tempData[0]);

However, with pre-allocation, this does not ...

myVector[myRow][0] = tempData[0];

cout << tempData[0] << "/" << myVector[myRow][0] << endl;

always outputs myVector[myRow][0]  as zero.


 

by: evilrixPosted on 2009-10-22 at 08:20:16ID: 25635236

On my way home. I'll look at it when I get there. Meanwhile can you post all you code please?

 

by: TwentyFourSevenPosted on 2009-10-22 at 08:23:00ID: 25635274

Thanks.  I'm looking into it a bit too. Can't believe making such a simple change would break so much. ;-)

 

by: evilrixPosted on 2009-10-22 at 09:44:11ID: 25636196

See if this example helps.

#include <iostream>
#include <iomanip>
#include <vector>
 
int main()
{
	std::vector<std::vector<int> > voi(10, std::vector<int>(10));
	
	for(int x = 0 ; x < 10 ; ++x)
		for(int y = 0 ; y < 10 ; ++y)
			voi[x][y] = x*y;
 
	for(int x = 0 ; x < 10 ; ++x)
	{
		for(int y = 0 ; y < 10 ; ++y)
			std::cout << std::setw(2) << voi[x][y] << " ";
			
		std::cout << std::endl;
	}
}
 
Outputs...
 
 0  0  0  0  0  0  0  0  0  0 
 0  1  2  3  4  5  6  7  8  9 
 0  2  4  6  8 10 12 14 16 18 
 0  3  6  9 12 15 18 21 24 27 
 0  4  8 12 16 20 24 28 32 36 
 0  5 10 15 20 25 30 35 40 45 
 0  6 12 18 24 30 36 42 48 54 
 0  7 14 21 28 35 42 49 56 63 
 0  8 16 24 32 40 48 56 64 72 
 0  9 18 27 36 45 54 63 72 81 

                                              
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by: TwentyFourSevenPosted on 2009-10-22 at 09:56:16ID: 25636321

Hi evilrix:,

Whilst you were on your way home, I've been working on creating a second source file with minimium spaghetti in it for you.....

Still working on it, who knows, perhaps tidying up the spaghetti might fix stuff in the mean time.

 

by: evilrixPosted on 2009-10-22 at 10:06:22ID: 25636443

No worries :)

Take a look at my example too though... you might have a eureka moment :)

20120131-EE-VQP-002

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