Do you mean in photoshop?
Will the Image Object detect this appropriately?
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Browse All TopicsI have bitmaps I want to load into a game. They are not entire images. What is behind them must be visible.
The first one is a Mutalisk (attack bird) animated gif.
To get it animated in my game, I split the gif into its 8 frames.
I then load all 8 images in as Image objects.
To animate the mutalisks, I proceed through the bitmaps as necessary, to animate.
How do I load in see-through bitmaps / gifs.
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-thx,
I tried it,
but I think my activity in the paint(
method messes everything up, cause it isnt a regular interface type window, it is full-screen, all black, everything done in paint method - no choice boxes, just the game. See attched java code in .txt, plz.
How can I get the animated muta gif at the URL to be animated? Spacebar and left click fires.
What can I do?
thx
B.T.W.
Is the mutalisk at
http://www.jamescomp.com/p
transparent?
No, I couldnt get it to work. :)
I'd prefer it if I could place the moving gif at any x,y in the paint() method.
That's why I was doing it frame by frame. But that isnt transparent.
I say any x,y because the muta will fly around the screen in my Mario-Bros like game.
Is that possible?
Would you please be able to show the code, the paint() method with this muta, at
http://www.jamescomp.com/p
-thanks
use another thread to change its position
http://www.developer.com/j
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by: federicomarinucciPosted on 2009-10-09 at 03:01:08ID: 25533498
You should use an image format which allow transparency (.png or .gif), in both cases depending on the software you use to build them, you may need to explicty set the transparency when saving the image.