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public class Screen
{
private String mTest = "";
public void onDisplay()
{
// Here we register a callback.
GlobalThread.instance().setCallback(
new ICallback() {
public void doit() {
println("hello!");
mTest = "test complete!";
}
}
);
GlobalThread.instance().start();
}
public void onClose()
{
// Here we forget to deregister ourselves.
//GlobalThread.instance().setCallback(null);
}
}
public class MyThread()
{
private static MyThread mInstance;
Object mGuard = new Object();
public void setCallback(ICallback callback) {
synchronized (mGuard) {
mCallback = callback;
}
}
public void run() {
// Give the screen object a chance to exit.
Thread.sleep(15000);
synchronized (mGuard) {
if (mCallback != null) {
// How does this not crash with the given scenario?
mCallback.doit();
}
}
}
}
public interface ICallback
{
public void doit();
}
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