Question

Thread vs Runnable

Asked by: DJ_AM_Juicebox

Hi,

In many UI frameworks we have some way of synchronizing a job back on the main UI thread, like:

   Application.invokeLater(Runnable r);

for instance if we wanted to download an image in a background thread, and display it when it's done downloading.

Most of these frameworks want a Runnable instance - on some systems I've noticed that the Runnable instance never terminates (even though their run() method has been exited), so I started using Thread instead:

   invokeLater(new Thread(..));
        instead of:
   invokeLater(new Runnable(...));

now I'm on yet another UI framework for a different project, that also asks for Runnable instances. As a test, I gave it a Thread instance, and while the thread does terminate, it leaks a lot of memory on every call. If I pass it a Runnable, it works perfect, no leaks.

I'm just wondering what difference is there in passing these systems:

   invokeLater(new Thread() { public void run() { ... } } );

          vs

   invokeLater(new Runnable() { public void run() { ... } } );

I expected them to behave the same way?

Thanks

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Asked On
2009-10-14 at 11:28:55ID24812326
Topics

Java Programming Language

,

Android

Participating Experts
2
Points
500
Comments
14

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Answers

 

by: CEHJPosted on 2009-10-14 at 11:32:31ID: 25573550

If you're passing it Thread instead of Runnable, you need to ensure you're not holding references to it that are preventing GC

 

by: DJ_AM_JuiceboxPosted on 2009-10-14 at 11:34:49ID: 25573585

Hi CEHJ,

The only way I use it is like this:

invokeLater() {
  new Thread() {
      public void run() {
           ... whatever ...
      {
   {
);

so the Thread instance should only have one reference?

 

by: DJ_AM_JuiceboxPosted on 2009-10-14 at 11:35:17ID: 25573590

oh yeah the other thing - even I leave the run() body completely empty, it still causes a memory leak!

 

by: CEHJPosted on 2009-10-14 at 11:36:47ID: 25573603

I don't see why there should be much difference. What do you do when you pass a Runnable?

 

by: CEHJPosted on 2009-10-14 at 11:39:05ID: 25573633

And the other thing is that X.invokeLater could be different from EventQueue.invokeLater, so check the docs for 'X'

 

by: DJ_AM_JuiceboxPosted on 2009-10-14 at 11:54:21ID: 25573782

Ok I've attached my full example. The platform is google's Android. Their docs do say to pass Runnable, and no memory leaks happen when I use Runnable, but I'm just curious as to why Thread causes the memory leak, if there's some intrinsic difference between the two. May just be a platform thing, but still curious, thanks:

public class ActivityTestLeak extends Activity {
 
  /** This is Android's version of the invokeLater() target. 
    * This is their exact usage recommendation.
    */
  private Handler mHandler = new Handler();
	
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activityd);
 
    Button btn = new Button(this);
    btn.setText("Leak me");
    btn.setOnClickListener(new OnClickListener() { 
      public void onClick(View arg0) {
        testIt();
      }
    });
 
    LinearLayout ll = (LinearLayout)findViewById(R.id.ddd);
    ll.addView(btn);
  }
    
  private void testIt() {
    new Thread() {
      public void run() {
        // Causes a memory leak on each call. If Thread is replaced with Runnable,
        // then no leak.
        mHandler.post(new Thread() { public void run() {}});
      }
    }.start();
  }
}

                                              
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by: objectsPosted on 2009-10-14 at 16:38:17ID: 25576229

I'm just wondering what difference is there in passing these systems:

   invokeLater(new Thread() { public void run() { ... } } );

          vs

   invokeLater(new Runnable() { public void run() { ... } } );

I expected them to behave the same way?


Technically they would both behave the same way.
Though using a Runnable is advisable as its just an interface and thus has no overhead.

Any leak would be a result of the Thread object overhead

 

by: CEHJPosted on 2009-10-14 at 16:53:36ID: 25576294

Can you post the other code you were running too?

 

by: DJ_AM_JuiceboxPosted on 2009-10-14 at 18:16:46ID: 25576563

That's the exact code I'm running. I'm just post()'ing an empty Thread or an empty Runnable. I see memory allocation increase by 10k each time the testit() function is called, until the phone crashes with an out of memory exception. Runnable works ok, Thread leaks though. Is that the other code you're asking for (sorry I am misunderstaning).

Yeah I don't understand why it should leak like this,

Thanks

 

by: DJ_AM_JuiceboxPosted on 2009-10-14 at 18:18:52ID: 25576571

Oh yeah and sorry I know this is specific to the Android platform, but as long as you guys agree there (shouldn't) be any difference, that's good enough for me. They do say to use Runnable, I was just curious for myself as to what could make one leak over another.

Thanks

 

by: objectsPosted on 2009-10-15 at 00:27:27ID: 25578075

The leak would be in the vm implementation (of the Thread).
Using Runnable does not have that overhead as I mentioned above

 

by: CEHJPosted on 2009-10-15 at 01:14:28ID: 25578339

Unless they're using Runnable without an encapsulating Thread, the former would actually have in theory greater overhead than the latter. You might debug it by getting each to print a dump of its ThreadGroup

 

by: CEHJPosted on 2009-10-15 at 09:15:57ID: 25582084

:-)

 

by: objectsPosted on 2009-10-15 at 14:43:58ID: 25585232

> If you're passing it Thread instead of Runnable, you need to ensure you're not holding references to it that are preventing GC

that's incorrect, you should not be holding references (and you aren't) in *either* case.

20120131-EE-VQP-002

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