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**********
My Code
**********
Dim tcpClient As New System.Net.Sockets.TcpClient
On Error GoTo RedIcon
tcpClient.Connect("www.yahoo.com", 80)
Dim networkStream As NetworkStream = tcpClient.GetStream()
If networkStream.CanWrite And networkStream.CanRead Then
Dim sendBytes As [Byte]() = Encoding.ASCII.GetBytes("Is anybody listening...")
networkStream.Write(sendBytes, 0, sendBytes.Length)
Dim bytes(tcpClient.ReceiveBufferSize) As Byte
networkStream.Read(bytes, 0, CInt(tcpClient.ReceiveBufferSize))
Dim returndata As String = Encoding.ASCII.GetString(bytes)
Me.PictureBox1.Visible = False
Me.PictureBox2.Visible = True
tcpClient.Close()
RedIcon:
Me.PictureBox1.Visible = True
Me.PictureBox2.Visible = False
tcpClient.Close()
************
Target code sample
*************
class TimeOutSocket
{
private static bool IsConnectionSuccessful = false;
private static Exception socketexception;
private static ManualResetEvent TimeoutObject = new ManualResetEvent(false);
public static TcpClient Connect(IPEndPoint remoteEndPoint, int timeoutMSec)
{
TimeoutObject.Reset();
socketexception = null;
string serverip = Convert.ToString(remoteEndPoint.Address);
int serverport = remoteEndPoint.Port;
TcpClient tcpclient = new TcpClient();
tcpclient.BeginConnect(serverip, serverport,
new AsyncCallback(CallBackMethod), tcpclient);
if (TimeoutObject.WaitOne(timeoutMSec, false))
{
if (IsConnectionSuccessful)
{
return tcpclient;
}
else
{
throw socketexception;
}
}
else
{
tcpclient.Close();
throw new TimeoutException("TimeOut Exception");
}
}
private static void CallBackMethod(IAsyncResult asyncresult)
{
try
{
IsConnectionSuccessful = false;
TcpClient tcpclient = asyncresult.AsyncState as TcpClient;
if (tcpclient.Client != null)
{
tcpclient.EndConnect(asyncresult);
IsConnectionSuccessful = true;
}
}
catch (Exception ex)
{
IsConnectionSuccessful = false;
socketexception = ex;
}
finally
{
TimeoutObject.Set();
}
}
}
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