Question

Pinging from a webpage...

Asked by: tsaikkala

I have found many scripts that can ping, but the result is always the ping of the .php files hosted server and not the ping of the user...

example: 1.1.1.1 wants to ping 3.3.3.3
the script was uploaded to 2.2.2.2
all the results i'm getting is a ping from 2.2.2.2 to 3.3.3.3 and not the actual users pc of 1.1.1.1....

i just need a script that i can put on a website so someone can see what server is 'fastest' for them...

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Asked On
2004-01-14 at 07:56:59ID20850537
Tags

script

Topic

Miscellaneous Programming

Participating Experts
4
Points
500
Comments
22

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Answers

 

by: jimmackPosted on 2004-01-14 at 08:21:36ID: 10112109

I'm not really sure how you intend this to work.  It seems that the client at 1.1.1.1 opens a page on the server 2.2.2.2, but then you want the client to independently ping 3.3.3.3

There is no "ping" facility available in (for example) JavaScript, which is executed client-side.

The only way I can think of that might possibly give you some speed information is quite cumbersome.  That would be to load a small amount of data from each server you want to check (3.3.3.3, 4.4.4.4 etc.) and time the responses.

You can't do anything from the server side, because, as you have identified, the ping is from the server, not the client.

 

by: tsaikkalaPosted on 2004-01-14 at 08:40:10ID: 10112245

if you were able to outline how to time the data from each server method i will award you the points...

well, basically what i need to see is a script that will test the users connection to a multitude of servers and report the speed result....

 

by: rnagliPosted on 2004-01-14 at 08:54:42ID: 10112376

If you have access to 3.3.3.3, you can write a simple web service that will ping user machine (1.1.1.1), and then display results to the user.
If you want I can give a source code for this solution.

 

by: jimmackPosted on 2004-01-14 at 08:57:12ID: 10112398

 

by: tsaikkalaPosted on 2004-01-14 at 09:22:26ID: 10112572

rnagli, that would be superb.

jimmack, the link you gave me doesn't give a numerical "speed" value, it just verifies the address is active or not...

 

by: jimmackPosted on 2004-01-14 at 09:43:25ID: 10112719

I'm afraid my JavaScript isn't that strong.  You probably need to combine it with this one: http://www.experts-exchange.com/Web/Web_Languages/JavaScript/Q_20422490.html.

You probably want to do this:

   var time=new Date()
   var start=time.getTime()

before the loading of the test file/image and then get the time again afterwards, then subtract the start from the end.

 

by: tsaikkalaPosted on 2004-01-14 at 11:08:38ID: 10113445

my javascript is quite disgusting. i think i'd haev less chance of patching those 2 links together than you would....

 

by: jimmackPosted on 2004-01-14 at 11:51:53ID: 10113862

I *think* it might be something like:

function ping(ipnum){
 var ImageObject = new Image();
 var time = new Date()
 var start=time.getTime()
 ImageObject.src = "http://"+ipnum+"/icons/abook.gif";
 if(ImageObject.height>0){
   alert("ping successful.");
 } else {
   alert("ping failed.");
 }
 return time.getTime() - start;
}

This would need to be called for each ipnum you want to check and this should probably be done when the page is loaded (in another function).

function pingServers()
{
   // Create storage for the ping time of each server
   // Loop through the servers, calling ping() for each IP number
   //   store the time taken
}

<body onload="pingServers()">

Then in the body of the document, I *think* you should be able to display the results of the pings.

My apologies for typos, errors etc.  I told you my JavaScript wasn't too good ;-)

 

by: tsaikkalaPosted on 2004-01-15 at 07:15:22ID: 10120683

:S, unfortunetly i'm unable to piece together the missing pieces of this puzzle as i have no javascript knowledge...

 

by: jimmackPosted on 2004-01-15 at 07:30:08ID: 10120803

This is beyond my JavaScript knowledge too ;-)  Send an e-mail to DanRollins (the page editor) asking if he can find someone to help.  You can get his e-mail address by clicking on his name next to his picture :-)

 

by: tsaikkalaPosted on 2004-01-15 at 07:33:27ID: 10120837

any wya to do the same in a language your familiar with? i have php and cgi/perl on my webhost...

 

by: jimmackPosted on 2004-01-15 at 07:37:31ID: 10120874

Not really.  You really need this to be done on the client-side.  My Java knowledge would only help on the server side (unless you wanted an applet - and trust me - you don't want an applet ;-))

 

by: mvoelkerPosted on 2004-01-19 at 02:36:48ID: 10145340

What you are trying to do is something that you *should not be able to do* security-wise. So whatever solution you come up with will either involve

a - exploiting a security leak in a web-browser (like javascript, java applets, activeX,...)
b - the user taking actions to accomplish the desired task

As stated before, it is simply not possible to do this on the server, so forget about cgi, php, asp, jsp and all the server-side stuff. You need to do it on the client machine and making a client machine do this without the users express consent is a security leak and should not be possible.

Sorry to disappoint you, but at least you won't be wasting time on this. There are other solutions, though. Feel free to ask for suggestions.

Regars,

 - michael

 

by: tsaikkalaPosted on 2004-01-21 at 23:40:07ID: 10171861

unfortunetly i have found a solution similar to one posted here, but was a complete solution. all it did was time the time of a download from a service and reported it back via php (fopen).

 

by: mvoelkerPosted on 2004-01-22 at 01:19:17ID: 10172265

I doubt that this is really what you are looking for. A download gives you information about throughput,  not latency as ping does. And I would also be most interested in how this application accomplishes this via php!? What is it that you want to measure - throughput (download speed) or latency (e.g. for games)?

I'm utterly confused now...;-)

  - michael

 

by: jimmackPosted on 2004-01-22 at 01:21:52ID: 10172283

If you're timing a download from a service using php, isn't that being done by the server?

 

by: mvoelkerPosted on 2004-01-22 at 01:25:50ID: 10172309

I agree - that's excatly the point why I'm so interested in how this magic works...

 

by: tsaikkalaPosted on 2004-01-23 at 23:56:47ID: 10190139

the server doesn't download the file, ratehr teh file is called just like any other object on a webpage and the download of the file into cache is timed. i beleive thats teh general reasoning behind it.

this is an extract from the "working" part of the script:

<script>
<!--
      time      = new Date();
      starttime = time.getTime();
// -->
</script>

<?php

      $data_file = "payload.bin";
      $fd = fopen ($data_file, "rb");
      if (isset($_GET['kbps'])) {
            $test_kbytes = ($_GET['kbps'] / 8) * 10;  //set the download to take 10 seconds
            if ($test_kbytes > 3000) {
                  $test_kbytes = 3000;
            }
      } else {
            $test_kbytes = $default_kbyte_test_size;
      }
      
      $contents = fread ($fd, $test_kbytes * 1024);
            
      echo "<!-- $contents -->";
      fclose ($fd);

?>

<script>
<!--
      time          = new Date();
      endtime       = time.getTime();
      if (endtime == starttime)
            {downloadtime = 0
            }
      else
      {downloadtime = (endtime - starttime)/1000;
      }

      kbytes_of_data = <?php echo $test_kbytes; ?>;
      linespeed     = kbytes_of_data/downloadtime;
      kbps          = (Math.round((linespeed*8)*10*1.024))/10;

      <?php
                  $nexturl = "results.php?kbps=' + kbps + '&downloadtime=' + downloadtime + '&KB=' + kbytes_of_data + '&recorded=1";
      ?>

      nextpage='<?php echo $nexturl; ?>';
      document.location.href=nextpage
// -->
</script>



I have tested this script and the results are proving accurate from the end users machine. People located closer to the server with higher connections are getting higher speeds than others. I guess this isn't really "pinging" as such, rather testing the line speed, but for the application, this could actually be better.

 

by: mvoelkerPosted on 2004-01-26 at 00:24:53ID: 10199481

Thanks for posting the code - this only measures the download speed for the server on which the php script is running. If that's what you want, that's probably as good as it gets (although there are issues with accuracy, but there is no easy way around this). Also note that different browsers might yield (wildly) different results or won't work at all.

  - michael

 

by: DanRollinsPosted on 2004-01-31 at 19:11:42ID: 10245196

I think jimmack's solution is the only viable one...

Have the webpage run some script that attempts to download something from each of the servers.  It might be possible to learn the pinf time (latency) by having it try to download a non-existant file.  The alternative would be to write a complicated ActiveX app that the client would download embedded in a page (security alert and all, probably).

-- Dan

20120131-EE-VQP-002

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