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7.2

Exiting CWinThread

Asked by OD in Windows MFC Programming

Tags: cwinthread

Hi,
 
I am playing aroung with a multi threaded app and sockets and have the following situation...
 
I have a AsyncSocket in which I override OnAccept.
{
CConnectionThread *pConnection = new CConnectionThread();
 
 pConnection->CreateThread();
 if (!Accept(pConnection->m_cSocket))
 {
   // Exit the thread
 }
 else
 {
  CString strMessage = "Welcome...\n";
  pConnection->m_cSocket.Send(strMessage,strlen(strMessage));
  delete(pConnection);
  CloseHandle(pConnection->m_hThread);
 }

where CConnectionThread is derived from CWinThread and m_cSocket is a CAsyncSocket member variable in CConnectionThread
 
The above works fine. All incoming connection request spawns this CConnectionThread and I receive the Welcome message
 
My problem is now that I can't seem to get these threads to exit in any way. I have tried calling ExitThread and _endthread, but they close the "listening thread" instead of the newly created client thread. I have tried delete(pConnection), but although it destroys the class, the thread still remains active. I have tried CloseHandle and other less applicaple options, nothing seems to work. The thread never closes.
 
Does anybody have an idea of how I can close (kill) the connection thread?
 
Thanx
[+][-]12/14/99 03:56 AM, ID: 2279639Expert Comment

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[+][-]12/15/99 07:13 AM, ID: 2283593Accepted Solution

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About this solution

Zone: Windows MFC Programming
Tags: cwinthread
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Solution Provided By: stefanr
Participating Experts: 2
Solution Grade: B
 
[+][-]12/17/99 03:32 AM, ID: 2289603Author Comment

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[+][-]12/17/99 04:27 AM, ID: 2289686Expert Comment

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[+][-]12/17/99 05:06 AM, ID: 2289750Author Comment

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