Question

attaching an icon to an exe in Visual C++ Win32 app

Asked by: VEngineer


I have an .ico file that I want to use as my icon for a simple Win32API application that I am writing.  In essence, the program is just your regular:

int APIENTRY WinMain(HINSTANCE hInstance,
                    HINSTANCE hPrevInstance,
                    LPSTR     lpCmdLine,
                    int       nCmdShow)
{
   do stuff
}

without using any Microsoft Foundation Classes.  By default when I build my .exe file, it gives me a plain old rectangle icon.  How do I go about changing that to my .ico icon in Visual C++ 6?

Thanks for any input you can offer.

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Asked On
2003-01-03 at 06:51:16ID20442839
Tags

icon

Topic

Windows Programming

Participating Experts
3
Points
100
Comments
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Answers

 

by: pjknibbsPosted on 2003-01-03 at 06:58:32ID: 7662346

Add the icon as a resource in your .RC file (you DO have one of those, right?)--the first icon in there will become the default icon for the executable.

 

by: VEngineerPosted on 2003-01-03 at 07:06:35ID: 7662390

Actually, I don't have an .rc file.  This application is a simple one that runs some initialization routines and launches another application.  Looks like I might need a little handholding to get me through this one.

 

by: VEngineerPosted on 2003-01-03 at 07:22:43ID: 7662499

Actually I just figured it out on my own by trial and error (seems to happen a lot in Windows programming).  Thanks for the help pjknibbs.

 

by: AvdeyPosted on 2003-01-12 at 12:19:34ID: 7712785

Hi!
In first, in VC++ go to Insert->Resource menu. Select "Icon" (you may create your oun icon ("New") or load from ico-file ("Import")).
After painting/importing save as *.rc file.
Next, go to Project->Add to project->Files and select saved rc-file.
After these steps, when you will be make build for you program, icon will be attached to exe like a resource.
In WinMain :
when you fill WNDCLASS structure, set hIcon member to value, returned by calling LoadIcon(hInstance, MAKEINTRESOURCE(IDI_YOURICON));
And, in the last, include header file with resource definitions (if you name resource.rc, then resource.h). Done.

Sorry for my bad english :)

 

by: DanRollinsPosted on 2003-02-23 at 18:02:26ID: 8005588

VEngineer,
You might want to award the points to pjknibbs, since he pointed you in the direction if the RC file and explained about the program icon being the first one in the resources.
-- Dan

20120131-EE-VQP-002

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