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| Date | Points | Title | Status | Zone | |
|---|---|---|---|---|---|
| 1 | 03/08/2007 | 0 | Reflection using Projective Texturing | Deleted | Direct-x Game Pr… |
| 2 | 03/08/2007 | 0 | Reflection using Projective Texturing | Deleted | 3D Game Progra… |
| 3 | 02/20/2006 | 0 | SetTextureSt |
Deleted | Direct-x Game Pr… |
| 4 | 12/05/2005 | 125 | Closing a thread from outside | PAQ | C++ |
| 5 | 05/05/2005 | 500 | Direct3d 9 Tutorials (Advanced) | PAQ | Direct-x Game Pr… |
| 6 | 03/15/2005 | 125 | Multithread - Compile error - might be an eas… | PAQ | C++ |
| 7 | 02/02/2005 | 250 | Camara smothness | PAQ | 3D Game Progra… |
| 8 | 01/10/2005 | 350 | How to keep a lot of Vertexs on memory (long… | PAQ | C++ |
| 9 | 01/08/2005 | 100 | C++ classes (destructors |
PAQ | C++ |
| 10 | 11/02/2004 | 0 | Please close my question (but don't delete it) | PAQ | General Communit… |
| 11 | 11/01/2004 | 0 | DirectX 9.0c - rotations around an axis & a… | PAQ | Direct-x Game Pr… |
| 12 | 08/14/2003 | 125 | get started - ddraw | PAQ | Direct-x Game Pr… |