Advertisement

09.03.2008 at 10:25AM PDT, ID: 23700058
[x]
Attachment Details
[x]
The Solution Rating System

With so many solutions, how can you tell which solutions are most likely to help you and which ones are not? To provide you with a tool to use, we rate our solutions based on various elements that most accurately determine if a solution is a quality solution. To explain what factors affect the solution rating, here are the elements we take into consideration when formulating our solution rating.

  • The Grade of the Solution
  • The Zone Rank of the Expert Providing the Solution
  • The Number of Author and Expert Comments
  • The Number of Experts Contributing
  • The Feedback of the Community

Your Input Matters
Because of the way the system is set up, the most important variable in this equation is you. As a member of Experts Exchange, you are able to cast your vote on the quality of the solutions in regard to how complete, accurate, helpful and easy to understand each solution is. When you provide your feedback, each rating is adjusted accordingly. So, if you see a solution that has a poor rating that you think is a good solution, let us know by rating it. As you do, the rating will be adjusted and will become more accurate for other members of our site.

If you have any suggestions that you would like to make for our rating system, please ask a question in the Suggestions Zone of Community Support.

Thank you!

7.1

Unable to make smooth transition of button state during mouse rollover and rollout

Asked by delmarvamonkey in Macromedia Flash, ActionScript

Tags: , , ,

I'm currently in the process of figuring out how to make a button tween happen seemlessly.  That is to say, ease in on mouse roll over, and ease backward to the begining of the tween on mouse roll out or mouse out.

I created an MC, and then put a motion tween inside of it.

I figured it would be as easy as creating the tween, and then using AS3 with two event listeners.

One event listener waits for mouse roll over and plays the tween until the end.  The second event listener waits for the rollout event, and then sends the clip backwards by using the gotoAndPlay("back") command.

It seems to work unless you go over it too fast, which will screw the animation up, and actually play the animation backwards instead of forwards.

I've seen a few ways to do this, but I figured there had to be a simplier explaination that didn't involve calling 40 classes.Start Free Trial
[+][-]09.05.2008 at 06:16AM PDT, ID: 22398497

View this solution now by starting your 30-day free trial. Setting up your free trial is quick, easy, and secure. We will return you to this solution, unlocked, when you're done.

 

About this solution

Zones: Macromedia Flash, ActionScript
Tags: Adobe, Flash, 8, AS3
Sign Up Now!
Solution Provided By: ddlam
Participating Experts: 1
Solution Grade: B
 
 
 
Loading Advertisement...
20081112-EE-VQP-44 / EE_QW_2_20070628