Actually since most games are very processor intensive, you don't want to use vector graphics...
you should utilize highly optimized and simple raster graphics... this way the processor only has to calculate pixel position and not the match associated with positioning a vector object.
But with that said, this only applies to things that need to move around... so your background graphics should be vector if possible.
A good book to start you out with is call Flash Games Demystified... http://www.amazon.com/Macr
I does a good job of explaining how to make games in Flash, but you will most likely not find too much information about designing in PS... that seems highly specialized... you would have a much better chance of finding more information about that with a Google search.
rp
Main Topics
Browse All Topics





by: IammontoyaPosted on 2007-06-19 at 05:59:05ID: 19315363
Well, for starters, I would design my assets in Illustrator, not photoshop. You want vector graphics, usually, when working with flash. I'm not sure what to recommend specifically for games, though.