can you explain what you are doing by dragging a sound?
Are you trying to create an interface that will place movie clicks on the stage in a specific order, and them press a play button to play a customized song?
I think there will always be an imperfection when trying to play seperate sounds and connecting them together to play a smooth song. Flash was never very good at controlling sounds based on the SWF timeline.
I assume you are just using beats or simple 4 beat loops for your sound clips...right?
please try and give us some more detail about the specific problems you are having...
rp
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by: rexmorPosted on 2002-12-11 at 23:27:31ID: 7570541
Maybe you can put your sound on a movieClips and name it...
(2) (2) (2)
ex.
mcSound1
mcSound2
mcSound3
mcSound4
mcSound5
mcSound6
mcSound7
mcSound8
.
.
.
put Stop on frame 1
then each first frame is blank, at the end of the movieClip create a variable that serves as counter, this can be use to track down how many loops do you want, if condition is false go back/play to frame 2 else gotoAndStop(1)
You can control this movieClip by sending a command:
_root.mcSound1.gotoAndPlay
_root.mcSound2.gotoAndPlay
_root.mcSound3.gotoAndPlay
.
.
.
I hope this help
Sorry it's very basic idea.
rexmor