print(my_mc,"bmovie");
where the bounding box is defined by the frame you put the #b on.
Make any sense?
Billystyx
Main Topics
Browse All TopicsMan, I swear this tool is making me NUTTTTTTS! Everything is so difficult!!!!!
I need to specify which frames to print. I followed the instructions and put #p for the label of each frame that needs printing. But when I test it I get the following error:
WARNING: Duplicate label, Scene=Scene 1, Layer=Actions, Frame=4, Label=#p
This happens numerous times for each frame.
As well, am I going to have to put #p on every frame I want printed? I have multiple levels of each frame and I'll want them all printed. If I have 20 slides and 5 levels, that's 100 for each movie! I have like 20 movies!! I have GOT to be doing something wrong.
Pardon my frustration, but this tool is so NOT user friendly and the help is more like a sales pitch and it doesn't even work in Firefox.
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var my_pj = new PrintJob();
var myResult = my_pj.start();
if(myResult) {
my_pj.addPage("your_mc",{x
{
my_pj.send();
}
delete my_pj;
billystyx
(unfortunately, printjob is not a strong point of mine - so this may not be absolutely correct.
Try it out though, you have more control with it:)
But I'd still need to specify the frames that need to be printed.
Is there some sort of bug with #p? Also, I saw an example someone else had and there were flags next to the frames that had lables. Am I not naming them correctly? Also, what if I want to use the label to jump to a frame by name?
Now, not only can I not print, the pre-loader I put in for some reason is making my movie completly ignore any stop() statements I have on each frame and is blinking onto whatever frame I navigate to and starting back at the beginning where, for some reason, it stops.
I think I need to go home, get back into bed and start this day over.
I'm sorry if I'm confused. Also, please don't think I'm being hostile in any way because I'm frustrated.
If it is a bug, I'll just stop trying. For right now I have to figure out why my stop(); statements have quit working since I added a preloader. No sense working on printing if the entire thing is broken.
I'm a little hesitant to try writing code because the genereic print button I made lies on the top level movie that prints whatever is loaded in the MC holder. Before the pre-loader everything was fine.
The help says:
To designate printable frames:
1 Open or make active the movie that you want to publish.
2 Select the desired frame in the Timeline that you want to make printable.
3 Choose Window > Properties to view the Property inspector.
4 In the Property inspector, for Label enter #p to specify the frame as printable.
5 Repeat steps 3 and 4 for each frame you want to designate as printable.
SHEEEESH! The stupid thing prints. You have to specify #p in every frame, and that gives you a warning, but it still works. What a red herring.
I'll try incorporating that other code, but for now I am really running out of time.
I'm going to open another thread for this pre-loader as it isn't related to this question. I would really appreciate some help.
Thanks folks.
Never mind. False alarm on the preloader. Thanks again, folks. I wish there was a way to send you guys a beer.
I was using onEnterFrame which I now see will cause that to execute on every frame.
onEnterFrame=function(){
if (_parent._framesloaded>=_p
gotoAndPlay(2);
}
}
What I needed was:
if (_parent._framesloaded>=_p
gotoAndPlay(2);
}
else {
gotoAndPlay(1);
}
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by: BillystyxPosted on 2005-05-18 at 09:49:58ID: 14028993
you could use bmovie parameter instead.
billystyx