Ive made an interactive menu which contains multiple animated objects with transparency effects, no filters though. The playback varies wildly depending on the computer system it is viewed upon. I cannot see a definite link to the systems being used, some which struggle are quite modern and well speced. Steaming isnt the issue as the sequence uses vectors only. The tests have been made running the file from a local system not from the web to avoid the influence of download speeds.
Is there anything i can do to lessen the load on graphics cards? is this the problem? It feels as though some graphics cards are struggling to make the calculations.
any help gratefully received!
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