I am trying to link a slider bar to control a sequence of images I have in a movie clip. It is a 3d rotation of a TV. I have created a slider with a line and dragger, I followed the tutorial from
http://www.kirupa.com/developer/mx/slider.htmHere is the code I have in frame 1 of the movie clip that is my slider:
this.ratio=0 ;
dragger.onPress=function()
{
this.startDrag(true,0,0,0,
((line._he
ight)-120)
);
this.onEnterFrame=function
(){
ratio=Math.round(this._y*1
00/line._h
eight) ;
}
}
dragger.onRelease=dragger.
onreleaseO
utside=sto
pDrag;
And here is the code I have in frame 1 of the movie it appears in:
this.onEnterFrame=function
(){
ratio.text=mySlider.ratio;
}
My movie clip is called Images. The action script above the movie clip Images I got off a tutorial and looks like this.
Images.stop();
var startX:Number;
var startFrame:Number;
var changeDistance:Number;
var travelDistance:Number;
Images.onPress = pressHandler;
Images.onRelease = releaseHandler;
Images.onReleaseOutside = releaseHandler;
function pressHandler():Void {
startX = Images._xmouse;
startFrame = Images._currentframe;
this.onMouseMove = moveHandler;
}
function releaseHandler():Void {
this.onMouseMove = null;
}
function moveHandler():Void {
changeDistance = Math.round((Images._xmouse
-startX)/1
0);
travelDistance = startFrame+changeDistance;
if (travelDistance>Images._to
talframes)
{
Images.gotoAndStop(travelD
istance%Im
ages._tota
lframes);
} else if (travelDistance<0) {
Images.gotoAndStop(Images.
_totalfram
es+(travel
Distance%I
mages._tot
alframes))
;
} else {
Images.gotoAndStop(travelD
istance);
}
}