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The Solution Rating System
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With so many solutions, how can you tell which solutions are most likely to help you and which ones are not? To provide you with a tool to use, we rate our solutions based on various elements that most accurately determine if a solution is a quality solution. To explain what factors affect the solution rating, here are the elements we take into consideration when formulating our solution rating.
Your Input Matters If you have any suggestions that you would like to make for our rating system, please ask a question in the Suggestions Zone of Community Support. Thank you! |
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public function sc_2_image_bg_in():void{
var thisLoader:Loader = new Loader();
thisLoader.load(new URLRequest(sc_2_bg_img_Arr[sc_2_bg_counter]));
sc_2_image_bg.addChild(thisLoader);
var sc_2_img_in = new Tween(thisLoader, "alpha", Strong.easeOut, 0, 1, pace_arr[sc_2_bg_counter], false);
sc_2_img_in.addEventListener(TweenEvent.MOTION_STOP, sc_2_image_fg_in);
sc_2_bg_counter++;
}
public function sc_2_image_bg_out(e:TweenEvent):void{
var sc_2_bg_img_out = new Tween(sc_2_image_bg, "alpha", Strong.easeOut, 1, 0, pace_arr[sc_2_bg_counter], false);
sc_2_bg_img_out.stop();
sc_2_bg_img_out.addEventListener(TweenEvent.MOTION_START, sc_2_image_fg_in);
sc_2_bg_img_out.start();
//var sc_2_fg_img_in = new Tween(sc_2_image_fg, "alpha", Strong.easeOut, 0, 1, pace_arr[sc_2_bg_counter], false);
//sc_2_bg_img_out.addEventListener(TweenEvent.MOTION_STOP, sc_2_image_remove);
}
public function sc_2_image_remove(e:TweenEvent):void{
sc_2_image_bg.removeChildAt(0);//??
trace(sc_2_image_bg.numChildren);
}
public function sc_2_image_fg_in(e:TweenEvent):void{
var thisLoader:Loader = new Loader();
thisLoader.load(new URLRequest(sc_2_fg_img_Arr[sc_2_fg_counter]));
sc_2_image_fg.addChild(thisLoader);
var sc_2_fg_img_in = new Tween(sc_2_image_fg, "alpha", Strong.easeIn, 0, 1, pace_arr[sc_2_fg_counter], false);
sc_2_fg_counter++;
}
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