you have a memory leak I would assume...
you need to make sure to do some garbage collection...
terminating intervals, event listeners, and dispatched events is your first course of action...
then look to see if you have an abundant amount of animations all running at the same time.
Using TweenMax or TweenLite instead of the native Tween class is also helpful, because it wraps the events to have much better garbage collection.
what exactly does your application do anyway? this could something like a script trying to contact a web service that has an abnormally long timeout, while trying to do other things as well.
more details please...
rp / ZA
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by: blue-geniePosted on 2009-06-03 at 05:31:14ID: 24535663
are you using a whole lot of processor intensive processes? like frame loops, setIntervals?